Full notes
Full Hoofprints update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hoofprints changes
Here is a closer look at the four movement cycles we’ve been working on for Hoofprints.
Each gait has its own rhythm, weight, and purpose. From a careful walk to a full gallop, movement will play an important role in how you explore the world and react to danger.
Sometimes you will need to move quietly through the shadows. Other times, you will have no choice but to run for your life.
Stay tuned for more development updates, and wishlist Hoofprints on Steam! Hoofprints
Source
Changelog.gg summarizes and formats this update. How we read updates.
