Full notes
Full Hoofobia update
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What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Updates
Character Design:
Created new Stay Close proximity boundary design that is easier to look through with a scoped sniper
Blocked ability to get on top of rocks in Forgotten Tracks
Made deer crouch walk faster on Stay Close game mode
Level Design:
Forgotten Tracks:
Redesigned the bushes to be less overbearing and more in concentrated glob-like cluster groupings
Added a trail system to Forgotten Tracks sprinkled with hidden easter eggs
Mini Meadows:
Filled in areas where hunter could camp with no bush coverage
Added the ability to walk into the pond
Added better night time sounds on mini meadows night map
Tiny Garden:
Updated river material
Added water footstep sounds
Added river sound
Patched giant hole in the ground
Misc.:
Made grocery store map rotation more common
Added bullet particle effects to all environment surfaces in the game
Patches
Stay Close:
Fixed issue with stay close proximity boundary letting deer stand outside it and still score points
Fixed issue with the stay close hunter compass icon not working for the host
Imposter Hunt:
Fixed deer getting stuck in the river in Tiny Gardens Imposter Hunt
General:
Fixed issue with bullets not working when firing near certain objects due to a large invisible collision (Like when shooting through an undercover area)
Source
Changelog.gg summarizes and formats this update. How we read updates.
