Full notes
Full Hood Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Compatibility
- UI and audio
- Balance
Hood Warfare changes
The Project Baby Update Part I has arrived and it brings multiple new features to Hood Warfare
New Map: Southside.
This map takes place in the southside of Detroit in a hood neighborhood. Play all main gamemodes on this map.
Controller Support Added
Controller support has finally been added. Find the controls in the options menu. Menu navigation has not yet been implemented. But the game is now playable using a controller.
New Melee Weapon: Shank
The shank offers quick melee attacks at close range. This weapon offers increased attack speed over the bat at the cost of range
Other Adjustments
Buffs and nerfs to various weapons. UZI got a slight buff. Glock can now be fired full auto. Other small quality of life improvements and adjustments to weapons.
Running is now toggled with shift or LS so you dont need to constantly hold it down to run.
Loading screen changed.
Other various bug fixes.
Coming Soon
This is part one of the Project Baby Update. Part 2 will include various other additions and changes relating to the projects theme. See ya next update. Make sure to join the Discord to stay up to date with changes.
-Trap$tar
Source
Changelog.gg summarizes and formats this update. How we read updates.
