Full notes
Full Honey Bunny update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Note: This is my first time doing an update on steam so let me know if there are any problems getting it to work.
Fixes/Changes:
* fixed bug where pressing tab by a word balloon would allow the player to edit the text. * Added new lock-on ability. Press R3 or the Q button to lock on to the closest enemy on screen. The camera will follow that enemy. Press right thumbstick left or right to scroll between other enemies that are on the screen or in range (This mechanic is still a work in progress so feedback would be appreciated).
New level available: Sassy Saloon!
It's the new second level in the game. Take a trip back to the past with Sassy Saloon! Its extensive mines in the mountains surrounding Starlight City have allowed it to operate independently for years. Come visit, take in the sunset and enjoy the ice cream! (note: cutscenes for level are not complete yet but everything else is good to go.)
For these early access releases, I'm thinking of making it so the player doesn't have to beat levels in order and can play any level they want since I haven't made a saving system yet. Please feel free to comment and let me know for future early access releases.
I'm hoping to have Kokorro Gardens level done by next month!
Peace out!
Source
Changelog.gg summarizes and formats this update. How we read updates.
