Full notes
Full Homgard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
– Added basic controller support for menus, puzzles, stories, and Navigator movement. – All actions can be rebound, with secondary bindings now available for key controls. – Added a Drag Assist option (Off by default) to lock cell dragging to a single axis. – Added Auto Close Puzzle option (On by default) to close puzzles automatically once all hints are met. – Added Puzzle Preview option (Off by default) to have a look at the puzzle before fully opening it. – Cell counting can now be set to either a direct input (like Middle Click), or a modifier input used together with Fill/Cross Cell (like Shift + Left/Right Click). Can be changed in Controls Options. – Added an accessibility option to show a cell’s colour and fill state under the cursor, with "I" as the default key. – Added new green marker behaviour options: On, Off, and Errors Only. – Green cells no longer trigger errors while their condition can still be met. – Made highlighted hint bars brighter. – Cell counting no longer counts hovered Black cells. – Updated the Puzzle Options menu to group the new settings and add quick presets for Full Assist and No Assist. – Updated blue and red cell tutorial messages for clarity. – Fixed a non-unique solution in the puzzle "Oryndil Grove, Wylds". – Fixed a bug where hint bars would start with the wrong colour when using manual hint fade. – Fixed a bug where the game could start without applying the saved window mode. – Fixed a bug where the game icon could sometimes appear as a generic application icon. – Fixed a bug where the camera would sometimes not fully catch up with the moving Navigator.
Source
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