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Steam News26 May 20251y ago

HOMESICKNESS — Game is now out!

Hello everyone! I wanted to leave a couple of additional thoughts here regarding this game, now that it is live for everyone to play.

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Full HOMESICKNESS update

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Repeated intro

Hello everyone! I wanted to leave a couple of additional thoughts here regarding this game, now that it is live for everyone to play.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThese potential update ideas are more-so for added content and for fun, rather than heavily required updates. Though, I'll be keeping an eye out for potential patches if any are to be required.

HOMESICKNESS changes

addedThese potential update ideas are more-so for added content and for fun, rather than heavily required updates. Though, I'll be keeping an eye out for potential patches if any are to be required.

Post-launch, I have a couple of potential update ideas for later down the line, alongside the itch.io page getting a significant update and the game receiving a proper launch in there too, but that, updates alike, will be later down the line. Likely a couple of days, or a few weeks after release.

These potential update ideas are more-so for added content and for fun, rather than heavily required updates. Though, I'll be keeping an eye out for potential patches if any are to be required.

A huge chunk of my overall final thoughts can be found in the game itself upon completion, as I’ve decided to write down a couple of developer entries sharing some of my thoughts on this project. But as a final note, at least for now after release, I’d simply like to say thank you to everyone.

I couldn’t have pulled this off without the help and support of a considerable portion of my friends, family, and the people looking out for my project.

Though I don’t view it as perfect, and there were a lot of sacrifices that had to be made, I ultimately hope this is a game that everyone will be able to connect with and deeply resonate with to some extent after the finish mark.

I’ve put a lot of thought into it as the sole developer. I’ve poured tons of time, patience, conflict, struggle, and personal experiences into every inch of this project, and I hope everyone enjoys it!

There’s a lot more I have planned for myself as a developer, and future plans I’d like to see come to fruition. But we’ll see about that in the future.

As of right now, I am happy with the state of this project, and simply know I’ve tried my absolute best all the way through. This has been a crazy journey—two very long years of constant, active development. But it has all paid off, and I couldn’t be happier about it.

Here’s to hoping this game lives up to expectations. Thank you for everything, and have fun playing! I'll be keeping an eye out. :)

Source

Steam News / 26 May 2025

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