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Steam News8 June 20224y ago

Version 0.21

The game starts with 2 game modes: Roguelike & Sandbox. The roguelike mode has 6 floors: Floor 1 (10 enemies): Infantry - 4-Axis - Donut Shark - PC - Bug - Neko Sister - Thick Lassie - Steelen Monk - Supo Mobile - Vampi

Full notes

Full Homemade TCG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions2 changes0 removals
  • Gameplay
changedApeshit - Hammagal - Bunny-Saurus - Flamenjoin - Hydra Spawn - Moderator - Mairiko-chan - Brazen Bulk - Skiier-Skippy - Wanderret
addedAbsolute Predator - Simian Infantry [Graveyard] "Absolute Predator" friends gain 1 power. [Void + 2] Add this card to your hand. Only once per turn.
changedHydra Spawn [Discard] Search 2 copies of this card. Only once per turn.
addedLohjaburger Restaurant Manager [Hand] Reverse any attack targeting a non-fusion friend. Then, discard this card. Only once per turn. [Graveyard] At the end phase, if you played 5 or more cards this turn; add this card to your hand. Only once per turn.
addedNarwhal Battleship - Saiban [ContactFusion] 2 friends with a void-triggered effect, but add this card to your hand when it leaves the field. Only once per turn. [Discard] Search a card with a void-triggered effect. Only once per turn. [Play] This card transforms into a random card with a void-triggered effect in your graveyard, then copy its void-triggered effect.
addedThe World [ContactFusion] 2 friends with different names. [Play] Attach your deck to this card, then shuffle all non-fusion cards in your graveyard into a new deck. Only once per game. [Field] This card's power is equal to the number of cards attached to it.

Homemade TCG changes

changedApeshit - Hammagal - Bunny-Saurus - Flamenjoin - Hydra Spawn - Moderator - Mairiko-chan - Brazen Bulk - Skiier-Skippy - Wanderret
addedAbsolute Predator - Simian Infantry [Graveyard] "Absolute Predator" friends gain 1 power. [Void + 2] Add this card to your hand. Only once per turn.
changedHydra Spawn [Discard] Search 2 copies of this card. Only once per turn.
addedLohjaburger Restaurant Manager [Hand] Reverse any attack targeting a non-fusion friend. Then, discard this card. Only once per turn. [Graveyard] At the end phase, if you played 5 or more cards this turn; add this card to your hand. Only once per turn.
addedNarwhal Battleship - Saiban [ContactFusion] 2 friends with a void-triggered effect, but add this card to your hand when it leaves the field. Only once per turn. [Discard] Search a card with a void-triggered effect. Only once per turn. [Play] This card transforms into a random card with a void-triggered effect in your graveyard, then copy its void-triggered effect.

The game starts with 2 game modes: Roguelike & Sandbox.

The roguelike mode has 6 floors:

Floor 1 (10 enemies):

  • Infantry - 4-Axis - Donut Shark - PC - Bug - Neko Sister - Thick Lassie - Steelen Monk - Supo Mobile - Vampire Boy - White Husk

Floor 2 (10 enemies):

  • Apeshit - Hammagal - Bunny-Saurus - Flamenjoin - Hydra Spawn - Moderator - Mairiko-chan - Brazen Bulk - Skiier-Skippy - Wanderret

Floor 3 (10 enemies):

  • Doyen Owl - Paramedic - Bricklayer - Bunny Champ - Mill Cabinet - Female Dile - Many the Cat - Shark Summoner - Ice Swimmer - Wanderrets

Floor 4 (10 enemies):

  • Kamikaze - Caripean - Chaos Imp - Dark Cavalry - Deadly Mimic - Hivemind - Olympic Swimmer - 10 out of 10 - Snow Orchid - Dung Miasma

Floor 5 (10 enemies):

  • Gatling Baboon - Doom Hydra - God of Future - Absolution - God of Chaos - God of Death - God of Lies - Retribution - Alpha Flamenjoin - Miss Latosse

Floor 6 (3 boss choices):

  • Donut King - The World - Deadly Twins

The game starts with 120 cards:

  • 2500 BC Invader [Field] Play-trigger effects cannot be activated.

  • Absolute Predator - Apeshit [Hand] If your opponent would mill, you mill that much instead. Then, discard this card. [Void + 2] Play an "Absolute Predator" from hand.

  • Absolute Predator - Curious Simp [Play] Search 1 "Absolute Predator" with a different name, but only once per turn.

  • Absolute Predator - Gatling Baboon [ContactFusion] Friend in the middle column + "Absolute Predator" in hand. [Play] Destroy all non-fusion cards in the same column, but only once per turn. [Once] Reverse any attack targeting this card.

  • Absolute Predator - Kamikaze [ContactFusion] Friend in the leftmost column + "Absolute Pedator" in hand. [Play] Destroy all fusion cards in the same column, but only once per turn. [Death] You can play an "Absolute Predator" from your deck this turn.

  • Absolute Predator - Paramedic [Hand] If you would run out of life, your life becomes 1 instead. Then, discard this card. Only once per turn. [Graveyard] If a fusion friend would die by attack, void this card instead, but only once per turn.

  • Absolute Predator - Simian Infantry [Graveyard] "Absolute Predator" friends gain 1 power. [Void + 2] Add this card to your hand. Only once per turn.

  • Absolute Predator - Submonkey [ContactFusion] Friend in the rightmost column + "Absolute Predator" in hand. [Play] Void target card in your opponent's graveyard, then this card's power becomes equal to 2 plus the number of cards with the same name as the voided card in your opponent's graveyard. Only once per turn. [Death] Mill cards equal to the number of cards sent to your graveyard this turn.

  • Angry Donut King [ContactFusion] 2 friends with different names. [Play] Destroy target enemy, but this card cannot attack this turn. Only once per game.

  • Apprentice Wizard [ContactFusion] 2 cards in hand, but only once per game. [Play] Destroy target non-fusion enemy, but this card cannot attack this turn.

  • Aqua Madonna [Draw] You can play an additional card this turn. Only once per turn. [Void + 3] Place this card on the top of your deck, then draw a card. Only once per turn.

  • Baby Shark - Caripean [Discard] You can play a "Baby Shark" with a different name from your deck this turn. Only once per turn. [Void + 2] Each "Shark" friend gains 2 power.

  • Baby Shark - Hammagal [Discard] The next card you play this turn gains 2 power. [Void + 2] Draw cards until you have 2 in hand. Only once per game.

  • Baby Shark - Savaguy [Discard] Destroy target non-fusion enemy. Only once per turn. [Void + 2] Void target non-fusion card in your opponent's graveyard, but only once per turn.

  • Baby Shark - Tripoli [Discard] Play a copy of this card. Only while there are 2 or more "Shark" friends, and only once per turn. [Void + 2] Search 2 copies of this card, but only once per turn.

  • Banlist Wheel [Field] If a card is sent to graveyard, void all cards in graveyards with the same name.

  • Beginner Milker [Play] Gain 3 life. [Death] Play an "Udder Dual-Wielder" from your graveyard to the same column.

  • Benevolent Archsaint [ContactFusion] Void a friend with a draw-trigger effect, but only once per game. [Once] This card cannot be destroyed by attack. [Graveyard] Start the game with this card on your middle column.

  • Bird-Love Sentiment [Play] Void target card in your opponent's graveyard. [Void + 4] Play a copy of the voided card.

  • Bricklayer [Play] You can play 2 "Bricks" from your deck this turn. Only once per turn.

  • Bricks [Discard] [Detach] [Void]

  • Bunny Girl Champion [Field] This card's power is equal to half the number of cards with different names in your deck, rounded down.

  • Chairman Gong Fei [ContactFusion] 2 non-fusion friends. [Play] You can play an additional card this turn. Only once per turn.

  • Chaos Follower [Play] This card transforms into a random fusion, then copy its play-trigger effect. [Void + 3] Each card on the field transforms into a random card.

  • Chicka Prrrr [Discard] Your opponent mills 3 cards, but only once per turn. [Play] This card's power becomes equal to the number of cards sent to your opponent's graveyard this turn.

  • CNC Machine - 4-Axis [Hand] While there is a "CNC" friend with a different name, you can additionally play this card. Only once per turn. [Field] This card's power is equal to the number of "CNC Machine" in your graveyard.

  • CNC Machine - Mill Cabinet [Field] This card's power is equal to the number of "CNC Machine" in your graveyard. [Graveyard] At the end phase; void this card, then mill 2 cards.

  • CNC Machine - Steroid Lathe [Play] Mill 3 cards. [Field] This card's power is equal to the number of "CNC Machine" in your graveyard.

  • Dark Cavalry [ContactFusion] 2 cards in hand, but only once per game. [Field] This card can attack up to twice per turn.

  • Deadly Mimic [ContactFusion] Void a fusion friend, but only once per game. [Play] This card transforms into a random card in your deck. [Graveyard] Start the game with this card on your middle column.

  • Donut Shark [Discard] Search a "Baby Shark", but only once per turn. [Void + 2] Play a "Shark Summoner" from your graveyard.

  • Doom Hydra [ContactFusion] 2 cards with the same name in hand. [Play] Draw 2 cards, but only once per game.

  • Doyen Owl [Draw] Play this card to the leftmost free column, but only once per turn. If the game has not started, draw a card.

  • Dragon God Mirai [ContactFusion] The next 2 cards your opponent plays, but only once per game. [Play] Your turn ends.

  • Dragon God of Absolution [ContactFusion] 2 friends that have been a full round on the field. [Play] Take an extra turn, but you can attack only once that turn. Only once per game. [Field] This card's power is equal to the number of full rounds the game has lasted.

  • Dragon God of Chaos [ContactFusion] Friend without a play-trigger effect. Only once per turn. [Play] This card transforms into a random card with a play-trigger effect, then copy its play-trigger effect.

  • Dragon God of Death [ContactFusion] Friend in the leftmost column + friend in the rightmost column. [Play] Play a card from your graveyard, but negate its play-trigger effects. Your turn ends. Only once per game.

  • Dragon God of Lies [ContactFusion] 2 transformed friends. [Play] Each card in your opponent's deck transforms into a random non-fusion card. Your turn ends. Only once per game.

  • Dragon God of Peace [ContactFusion] 2 friends that have not attacked this turn. [Play] During their next turn, your opponent can attack only twice. Your turn ends. Only once per game.

  • Dragon God of Retribution [ContactFusion] 2 enemies that have been a full round on the field, but only once per game. [Play] Your turn ends.

  • Elderly Neko-Slayer [ContactFusion] Attach 2 friends to this card, but only once per turn. [Field] This card can attack up to the number of times there are "Neko" on the field per turn. [Detach] Destroy target non-fusion enemy.

  • Elder Refrigerator [Discard] Void a "Refrigerator" from your graveyard, then return it to your graveyard. Only once per turn. [Detach] You lose 2 life, then play this card. Only once per turn.

  • Elder Sea Monstrosity [ContactFusion] 2 cards with a void-triggered effect on the top of your deck, but void this card when it leaves the field. Only once per turn.

  • Emerald Shogun [ContactFusion] Attach 2 friends to this card. Only once per turn. [Death] Return any cards attached to this card to your hand.

  • Engulfed Flamenjoin [Deck] While there is a "Flamenjoin" with a different name on the field, you can play this card from the top of your deck. Only once per turn. [Play] Target enemy transforms into "Flamenjoin". Only once per turn.

  • Eternal King [ContactFusion] Friend in the second column + friend in the fourth column. [Field] While in the middle column, this card cannot be attacked. [Once] If you would lose life, you gain twice that much life instead.

  • Extinction Hydra [ContactFusion] 3 cards with the same name in hand, but only once per game. [Death] Draw cards until you have 5 in hand.

  • False Hydra [ContactFusion] 2 cards with different names in hand, but only once per game. [Field] This card cannot be attacked. [Once] This card cannot be destroyed by card effect.

  • Flamenjoin [Deck] While there is a "Flamenjoin" on the field, you can play this card from the top of your deck.

  • Flamenjoin - Gargantua [Deck] While there is a "Flamenjoin" friend with a different name, you can play this card from the top of your deck. Only once per turn. [Play] The top card of your deck transforms into "Flamenjoin", but only once per turn.

  • Flamenjoin Ignited [ContactFusion] 2 friends with different names, but only once per turn. [Play] Search a "Flamenjoin", and place it on the top of your deck. [Field] This card's power is equal to the number of cards with the same name on the top of your deck.

  • Froggy-Venturer [Play] If this is your first card played this turn, play a copy of a random differently named card in your deck. [Field] This card's power is equal to 1 plus the number of tokens on the field.

  • Furry, Neko-Titan [ContactFusion] Return 2 non-fusion friends on the top of deck. Only once per turn. [Play] Draw a card. Then, this card's power becomes equal to the number of cards in your hand. [Detach] Destroy target fusion enemy, but only once per turn.

  • Greedy Hydra [ContactFusion] 2 cards with the same name in hand, but only once per game. [Play] Draw cards until you have 3 in hand.

  • Happy Little Mortgage Fund [ContactFusion] The next 3 cards you play, but only once per game. [Play] Draw cards until you have 5 in hand.

  • Hivemind [ContactFusion] Attach 2 "Invader" in your hand to this card, but only once per turn. [Field] This card's power is equal to twice the number of "Invader" on your field. [Once] Reverse any attack targeting this card during your opponent's turn.

  • Hollowed Wanderret [Play] Play a non-fusion "Wanderret" from your graveyard, but only once per turn. [Void] Mill 2 cards, but only once per turn.

  • Hukkakero - Vainamoinen Testing Grounds [Hand] You can attach this card to a friend. Only once per turn. [Detach] Destroy random enemy. Only while there are 3 or more enemies, and only once per turn.

  • Hydra Spawn [Discard] Search 2 copies of this card. Only once per turn.

  • Invader - Bug in the Simulation [Field] Cards in graveyards cannot be voided.

  • Invader Scout [Hand] While only your opponent has any cards on the field, you can additionally play this card. [Play] Search an "Invader" with a different name. Only once per turn.

  • Invader Warlord [ContactFusion] Attach a non-fusion friend to this card, but only once per turn. [Field] This card's power is equal to the number of "Invader" on your field.

  • Isekai Summoning Ritual [Play] This card transforms into a random card with a death-trigger effect, then copy its play-trigger effect.

  • Little Miss Katarina [Hand] If your opponent would draw, you draw that many cards instead. Discard this card. Only once per turn. [Play] Your opponent realizes how pathetic they are.

  • Lividborn Tusker [Field] This card and the card its attached to can attack an additional time each turn. [Detach] Destroy target non-fusion enemy in the same column.

  • Lohjaburger Restaurant Manager [Hand] Reverse any attack targeting a non-fusion friend. Then, discard this card. Only once per turn. [Graveyard] At the end phase, if you played 5 or more cards this turn; add this card to your hand. Only once per turn.

  • Loose Pate [Field] The card this card is attached gains 1 power and can attack an additional time each turn. [Graveyard] If you play a "Hydra", attach this card to it. Void this card when it leaves the field. Only once per turn

  • Mercury Eagle [ContactFusion] 2 friends with a draw-trigger effect. [Play] Draw 2 cards, but only once per turn. [Field] This card's power is equal to the number of cards in your hand.

  • Meticulous Hummingbird [Draw] Play this card to the rightmost free column, but only once per turn. If the game has not started, this card's power becomes 3.

  • Mushy Funguy [Play] This card transforms into target enemy, and the enemy transforms into "Mushy Funguy". [Void + 6] You can play a card from your deck this turn.

  • Narwhal Battleship - Justisu [ContactFusion] 2 friends with a void-triggered effect, but only once per turn. [Play] Destroy target non-fusion enemy, and all other cards with the same name. This cards gains power equal to the number of cards destroyed.

  • Narwhal Battleship - Saiban [ContactFusion] 2 friends with a void-triggered effect, but add this card to your hand when it leaves the field. Only once per turn. [Discard] Search a card with a void-triggered effect. Only once per turn. [Play] This card transforms into a random card with a void-triggered effect in your graveyard, then copy its void-triggered effect.

  • Natsu, Toy Knight [Play] Gain 2 life. If you have less than ten life, play a copy of this card. Only once per turn.

  • Neko-Sister "Cherry Paws" Mairiko-chan [Draw] Play this card to the middle column. Only once per turn. [Field] While in the middle column, this card and the card its attached to gain 3 power.

  • Neko-Sister Midnight Nebula [Hand] While there is a "Neko-Sister" with a different name on your field, you can additionally play this card. Only once per turn. [Detach] Void target card in your opponent's graveyard.

  • Neko-Sister White Crescent [Draw] Play this card to the rightmost column. Only once per turn. [Detach] Play this card to the leftmost column, but only once per turn.

  • Nordic Moose Rider [Play] Attach target card in your graveyard to this card. [Field] This card and the card its attached to cannot have their attacks reversed.

  • Nuclear Fusion - Akilleon [ContactFusion] 2 fusion friends, but only once per game. [Play] You gain life equal to the highest power among enemies, then this card gains that much power.

  • Octopussy [ContactFusion] Void 2 cards in your graveyard, but only once per turn. [Play] This card becomes a random card with a void-triggered effect, then copy its play-trigger effect.

  • Olympic Swimmer [ContactFusion] Attach to this card; 2 "Refrigerator" sent to your graveyard this turn. Only once per turn. [Once] This card cannot be destroyed by attack. Detach all "Refrigerator" attached to this card to restore this effect.

  • Onlymaids - Blackjack [Play] Search a "Onlymaids" card with a different name, but only once per turn. [Field] Your opponent has to pay 1 life to attack a friend.

  • Onlymaids - Cat Mother [Hand] While you have an "Onlymaids" friend with a different name, you can additionally play this card. Only once per turn. [Field] Your opponent has to pay 2 life to attack this card.

  • Onlymaids - Refinia [Field] Your opponent has to pay 1 life to attack this card. [Death] Your opponent can attack only once more this turn.

  • Onlymaids - Single Mom [Hand] While you have no friends, you can additionally play this card. Only once per turn. [Field] Your opponent has to pay 3 life to attack this card.

  • Onlymaids - Thick Lassie [Field] Your opponent has to pay 1 life to attack this card. [Graveyard] At the end phase; play this card to the middle column, but void it when it leaves the field.

  • Possessive Invader [Hand] You can attach this card to an enemy. Only once per turn. [Field] The enemy this card is attached to; has no effects and cannot attack.

  • Refrigerator Coffin [Discard] Search a "Refrigerator" with a different name, and send it to your graveyard. Only once per turn. [Detach] Destroy target non-fusion enemy, but only once per turn.

  • Refrigerator Monk [Discard] Mill a card. [Detach] Target enemy transforms into "Refrigerator Monk", but only once per turn.

  • Royal Court Order [ContactFusion] 2 cards in hand, but only once per turn. [Play] Your opponent gains 2 life, but they lose 4 life when they realize how pathetic they are.

  • Runaway Dio [Play] Your opponent loses half of their life, rounded up. Then, this card gains that much power. Only once per game.

  • Sealed Wrath [ContactFusion] Void the top 6 cards of your deck. Only once per game. [Play] This card's power becomes equal to the number of full rounds the game has lasted.

  • Secrecy of the Vainamoinen Project [Hand] You can attach this card to a card on the field. Only once per turn. [Field] The enemy this card is attached has no effects. [Detach] Draw 2 cards. Only while this card is attached to a "Vaakkumanner" friend, and only once per turn.

  • Shark Summoner [ContactFusion] 2 friends with a discard-triggered effect. [Play] Search a "Shark", and play it. It gains 2 power. Only once per turn.

  • Silja Vaakkumanner [Graveyard] If a "Vainamoinen" friend dies; play this card to the same column, and attach the killed friend to this card. Only once per turn.

  • Skiing Hercules [ContactFusion] 2 friends with power related to the number of cards sent to the graveyard. [Play] Your opponent mills 3 cards, then destroy all enemies with the same name as a card sent to your opponent's graveyard this turn. Only once per turn. [Field] This card's power is equal to the number of cards sent to your opponent's graveyard this turn.

  • Skiing Mantis - Budwing Hunk [Play] Your opponent mills 2 cards, then void 2 non-fusion cards in their graveyard. Only once per turn. [Field] This card's power is equal to the number of cards sent to your opponent's graveyard this turn.

  • Skiing Mantis - Devil's Peak [Play] Search a "Skiing Mantis" with a different name, and send it to your graveyard. You can play a "Skiing Mantis" from your graveyard this turn. Only once per turn. [Field] This card's power is equal to the number of cards sent to your opponent's graveyard this turn.

  • Skiing Mantis - Hypothermia Thistle [Field] This card's power is equal to the number of cards sent to your opponent's graveyard this turn. [Graveyard] If a "Skiing" friend dies, play this card to the same column. Only once per turn.

  • Skiing Mantis - Snow Orchid [Field] This card's power is equal to the number of cards sent to your opponent's graveyard this turn. [Graveyard] If you play a "Skiing" friend, play this card to the middle column. Only once per turn.

  • Skull Wyvern [ContactFusion] Attach to this card; 2 cards sent to your graveyard this turn, but only once per game. [Detach] Mill 2 cards.

  • Slenderret [ContactFusion] Attach to this card; 3 "Wanderret" send to your graveyard this turn. Only once per turn. [Play] This card's name becomes "Wanderret of Death". All enemies transform into "Wanderret".

  • Sober Neko-Brother [Play] Place a "Neko-Sister" from your graveyard on the top of your deck, then draw a card. Only once per turn. [Detach] Gain 2 life.

  • Space-Time Distortion [Draw] Each card in your opponent's deck transforms into a random card in their deck.

  • Splatter Daemon [ContactFusion] Restore the next 2 cards you play. Only once per game. [Detach] Send the next card your opponent plays to the graveyard, but only once per game.

  • Star-Shaped Crabster [Discard] Draw a card, but only once per turn.

  • Swimming With Refrigerators [ContactFusion] Attach to this card; 2 "Refrigerator" sent to your graveyard this turn, but only once per turn. [Detach] Search a "Refrigerator", but only once per turn.

  • The World [ContactFusion] 2 friends with different names. [Play] Attach your deck to this card, then shuffle all non-fusion cards in your graveyard into a new deck. Only once per game. [Field] This card's power is equal to the number of cards attached to it.

  • Tiananmen School Bus [ContactFusion] 2 cards in hand, but only once per turn. [Once] Reverse any attack targeting this card.

  • Twin-Maids of Death [ContactFusion] 2 "Onlymaids" friends, but only once per turn. [Field] Your opponent has to pay 3 life to attack this card. [Once] This card cannot be destroyed by attack.

  • Udder Dual-Wielder [ContactFusion] 2 friends. [Play] Gain 6 life, but only once per game.

  • Unripe Asparagus [Death] Each fusion enemy transforms into a random non-fusion.

  • Unripe Mystery Pumpkin [ContactFusion] Void 2 non-fusion "Unripe" cards in your graveyard. Only once per turn. [Field] This card's power is equal to half the number of cards sent to your graveyard this turn, rounded down. [Death] Add this card to your hand. It becomes a random card with a hand-active effect.

  • Unripe Okra [Discard] This card becomes a random fusion. Only once per turn. [Death] The top 2 cards of your opponent's deck become "Unripe Okra".

  • Vainamoinen - I [Hand] You can attach this card to a friend. Only once per turn. [Detach] Void target fusion card in your opponent's graveyard. Only once per turn.

  • Vainamoinen - II [ContactFusion] Friend with 2 or more cards attached to it. [Play] Destroy all cards in the same column. [Field] The card this card is attached to gains 2 power.

  • Wanderret [Hand] While there is a "Wanderret" on the field, you can additionally play this card. [Void + 2] Search a "Wanderret", but only once per turn.

  • Wanderret - Blue Flame [Hand] While there is a "Wanderret" with a different name on your field, you can additionally play this card. Only once per turn. [Play] Your opponent loses life equal to the number of "Wanderret" on the field. [Void + 1] Your opponent loses 2 life, but only once per turn.

  • Wanderret - Dung Miasma [ContactFusion] Attach 2 non-fusion friends to this card. Only once per turn. [Play] Play a "Wanderret" token. [Field] This card's power is equal to the number of "Wanderret" on your field.

  • Wanderret Infestation [ContactFusion] 2 friends with different names. [Play] Search a "Wanderret", and send it to your graveyard. Only once per turn. [Field] This card's power is equal to the number of "Wanderret" on the field.

  • Wanderret - White Husk [Deck] While there is a "Wanderret" friend with a different name, you can play this card. Only once per turn. [Void + 3] Destroy target enemy.

Eero Laine ─ Horrid Parlor

Source

Steam News / 8 June 2022

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