HomeGamesUpdatesPricingMethodology
Steam News4 February 20265mo ago

v 1.1: MORE WEAPONS & HEALING

Characters slowly heal with time, although thete’s also a bit of permanent damage done (alot if injured by a blade or bullet), so you don’t heal all the way.

Full notes

Full Home Invaders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
changedCharacters slowly heal with time, although thete’s also a bit of permanent damage done (alot if injured by a blade or bullet), so you don’t heal all the way.
addedThe shotgun now fires many spreading bullets, instead of a powerful straight-shot. Four new weapons added too: 6) Assault Rifle - High rate of fire to mow down crowds 7) Sniper Rifle - Pierces through many targets, or deals fatal damage to one. 8) Minigun - Very high rate of fire & large spread 9) Bazooka - Fires rockets that create explosions, but don’t explode one too close.
addedAnd for you guys to witness these weapons in action, I added a “Sandbox” god-mode character with invincibility, all weapons, and near-infinite ammo; But he doesn’t get any score.

Home Invaders changes

changedCharacters slowly heal with time, although thete’s also a bit of permanent damage done (alot if injured by a blade or bullet), so you don’t heal all the way.
addedThe shotgun now fires many spreading bullets, instead of a powerful straight-shot. Four new weapons added too: 6) Assault Rifle - High rate of fire to mow down crowds 7) Sniper Rifle - Pierces through many targets, or deals fatal damage to one. 8) Minigun - Very high rate of fire & large spread 9) Bazooka - Fires rockets that create explosions, but don’t explode one too close.
addedAnd for you guys to witness these weapons in action, I added a “Sandbox” god-mode character with invincibility, all weapons, and near-infinite ammo; But he doesn’t get any score.

Characters slowly heal with time, although thete’s also a bit of permanent damage done (alot if injured by a blade or bullet), so you don’t heal all the way.

The shotgun now fires many spreading bullets, instead of a powerful straight-shot. Four new weapons added too: 6) Assault Rifle - High rate of fire to mow down crowds 7) Sniper Rifle - Pierces through many targets, or deals fatal damage to one. 8) Minigun - Very high rate of fire & large spread 9) Bazooka - Fires rockets that create explosions, but don’t explode one too close.

And for you guys to witness these weapons in action, I added a “Sandbox” god-mode character with invincibility, all weapons, and near-infinite ammo; But he doesn’t get any score.

Source

Steam News / 4 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.