What changed
1 fix3 additions1 change0 removals
- Performance
- Gameplay
- UI and audio
changed○ Overhauled the Game's shader system so the game has a more distinctive style • Objects will now be outlined green when they are hovered over with the mouse IF they are interactable objects • non-interactable objects do not have an outline when hovered
fixed○ Fixed a large hitch that occurred only when hovering over an item in the build menu for the first time, after the first game loaded.
added○ Added conversation system, but only basic functionality • Characters may talk to each other when they are near each other, this is done passively so it can happen while they are interacting with objects • Currently has no effect on Social Need so characters will still need to call the Space Station to regenerate that Need
added○ Added buttons to delete, copy, and move objects • Hovered objects should be highlighted red after selecting the delete button • Hovered objects should be highlighted in blue after selecting the copy or move buttons • Cursor image updates to reflect the 3 different states with appropriate icons(these are placeholder and will have improved cursors soon!) • Duplicated/Moved items should retain the same rotation and swatch selected texture when placed(swatch textures unavailable in demo) • Moved items should not reduce any resources • Duplicated items SHOULD reduce the appropriate amount of resources or tell the player if they do not have enough resources
addedKNOWN ISSUES ○ When adding a new character while editing a male character, the female character will appear with the option to add male options from the customization menu. ○ Closing the Pause Menu can have a hidden tutorial menu that will seem like the game is frozen, you can get out of this by pressing escape. ○ The Construction Panel containing the Delete/Duplicate/Move Buttons is floating above the build menu...this only happens during the tutorial, but only tutorial is available in the demo
Home Domes changes
changed○ Overhauled the Game's shader system so the game has a more distinctive style • Objects will now be outlined green when they are hovered over with the mouse IF they are interactable objects • non-interactable objects do not have an outline when hovered
fixed○ Fixed a large hitch that occurred only when hovering over an item in the build menu for the first time, after the first game loaded.
added○ Added conversation system, but only basic functionality • Characters may talk to each other when they are near each other, this is done passively so it can happen while they are interacting with objects • Currently has no effect on Social Need so characters will still need to call the Space Station to regenerate that Need
added○ Added buttons to delete, copy, and move objects • Hovered objects should be highlighted red after selecting the delete button • Hovered objects should be highlighted in blue after selecting the copy or move buttons • Cursor image updates to reflect the 3 different states with appropriate icons(these are placeholder and will have improved cursors soon!) • Duplicated/Moved items should retain the same rotation and swatch selected texture when placed(swatch textures unavailable in demo) • Moved items should not reduce any resources • Duplicated items SHOULD reduce the appropriate amount of resources or tell the player if they do not have enough resources
addedKNOWN ISSUES ○ When adding a new character while editing a male character, the female character will appear with the option to add male options from the customization menu. ○ Closing the Pause Menu can have a hidden tutorial menu that will seem like the game is frozen, you can get out of this by pressing escape. ○ The Construction Panel containing the Delete/Duplicate/Move Buttons is floating above the build menu...this only happens during the tutorial, but only tutorial is available in the demo
Demo Patch Notes(Build ID 15301136) Vibrant Visuals Update!:
○ Overhauled the Game's shader system so the game has a more distinctive style • Objects will now be outlined green when they are hovered over with the mouse IF they are interactable objects • non-interactable objects do not have an outline when hovered
○ Fixed a large hitch that occurred only when hovering over an item in the build menu for the first time, after the first game loaded.
○ Added conversation system, but only basic functionality • Characters may talk to each other when they are near each other, this is done passively so it can happen while they are interacting with objects • Currently has no effect on Social Need so characters will still need to call the Space Station to regenerate that Need
○ Added buttons to delete, copy, and move objects • Hovered objects should be highlighted red after selecting the delete button • Hovered objects should be highlighted in blue after selecting the copy or move buttons • Cursor image updates to reflect the 3 different states with appropriate icons(these are placeholder and will have improved cursors soon!) • Duplicated/Moved items should retain the same rotation and swatch selected texture when placed(swatch textures unavailable in demo) • Moved items should not reduce any resources • Duplicated items SHOULD reduce the appropriate amount of resources or tell the player if they do not have enough resources
KNOWN ISSUES ○ When adding a new character while editing a male character, the female character will appear with the option to add male options from the customization menu. ○ Closing the Pause Menu can have a hidden tutorial menu that will seem like the game is frozen, you can get out of this by pressing escape. ○ The Construction Panel containing the Delete/Duplicate/Move Buttons is floating above the build menu...this only happens during the tutorial, but only tutorial is available in the demo