Dead Age 2: Currently on Sale & Update 13: Customer Wishes
https://store.steampowered.com/app/951430/Dead_Age_2/ Dear Grotesque players, Our latest game Dead Age 2 is currently on Sale. Here you can see our current roadmap , check this out: https://steamcommunity.
Full notes
Full Holy Avatar vs. Maidens of the Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
addedenabled Steam Cloud Sync for the 3 save slots - added new Spanish - Spain localization since the current one was more Latin American Spain -added new character chatters when a character gets infected -added new character chatters when ammunition for a weapon type gets low - added a new retreat button to the ingame menu that lets you reset your run immediately and sends you back to the character selection screen
fixedfixed that the "skip intro" button in the character selection screen could behave inconsistently -fixed that healing values of medical items were not displayed correctly in inventory gui -fixed an AI bug that could cause the combat to get stuck -added new hint messages when a character in your camp is about to die because of infection, hunger etc. -fixed that the ambush encounter in the cave at the abandoned camping site was not working like an actual ambush fight -fixed that there was no passage from forest grave to the northern smuggler base by foot which should be possible after the first trip via the yacht -fixed some possible inconsistencies with the fullscreen and borderless window settings and how they are saved to disk and reapplied on next game start -fixed that the injured civilian event always had the ambush outcome and none of the other -fixed missing achievement names in the list of achievements and fix for cramped text formatting in the description field of the upgrade screen
addedenabled Steam Cloud Sync for the 3 save slots - added new Spanish - Spain localization since the current one was more Latin American Spain -added new character chatters when a character gets infected -added new character chatters when ammunition for a weapon type gets low - added a new retreat button to the ingame menu that lets you reset your run immediately and sends you back to the character selection screen
fixedfixed that the "skip intro" button in the character selection screen could behave inconsistently -fixed that healing values of medical items were not displayed correctly in inventory gui -fixed an AI bug that could cause the combat to get stuck -added new hint messages when a character in your camp is about to die because of infection, hunger etc. -fixed that the ambush encounter in the cave at the abandoned camping site was not working like an actual ambush fight -fixed that there was no passage from forest grave to the northern smuggler base by foot which should be possible after the first trip via the yacht -fixed some possible inconsistencies with the fullscreen and borderless window settings and how they are saved to disk and reapplied on next game start -fixed that the injured civilian event always had the ambush outcome and none of the other -fixed missing achievement names in the list of achievements and fix for cramped text formatting in the description field of the upgrade screen
Our latest game Dead Age 2 is currently on Sale. Here you can see our current roadmap , check this out: https://steamcommunity.com/sharedfiles/filedetails/?id=2223075114 If you want to support us, please write a review, so that we also survive in our huge quest.
Customer Wishes
enabled Steam Cloud Sync for the 3 save slots - added new Spanish - Spain localization since the current one was more Latin American Spain -added new character chatters when a character gets infected -added new character chatters when ammunition for a weapon type gets low - added a new retreat button to the ingame menu that lets you reset your run immediately and sends you back to the character selection screen
Bugfixes
-fixed that the "skip intro" button in the character selection screen could behave inconsistently -fixed that healing values of medical items were not displayed correctly in inventory gui -fixed an AI bug that could cause the combat to get stuck -added new hint messages when a character in your camp is about to die because of infection, hunger etc. -fixed that the ambush encounter in the cave at the abandoned camping site was not working like an actual ambush fight -fixed that there was no passage from forest grave to the northern smuggler base by foot which should be possible after the first trip via the yacht -fixed some possible inconsistencies with the fullscreen and borderless window settings and how they are saved to disk and reapplied on next game start -fixed that the injured civilian event always had the ambush outcome and none of the other -fixed missing achievement names in the list of achievements and fix for cramped text formatting in the description field of the upgrade screen
All the best and stay healthy! Rayk & the Silent Dreams Team (HolyAvatar im Steam Forum)