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Steam News27 April 20262mo ago

Update Information – April 27, 2026

Update Notes The following update has been released for holoVillage. Improvements / Adjustments Time no longer passes during boss fights Reduced the strength of some endgame fish in Fishing Mallet price changed from 600

In this update5

Full notes

Full holoVillage: Our Cozy Days update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition7 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Store
  • Performance
  • UI and audio
removedImprovements / AdjustmentsTime no longer passes during boss fights
changedImprovements / AdjustmentsReduced the strength of some endgame fish in Fishing
changedImprovements / AdjustmentsMallet price changed from 600 → 100 coins
fixedBug FixesSmithing fixes Fixed an issue where the materials list could overflow the screen, making materials unselectable Fixed an issue where enhancing equipment stored in the Item Box would not grant abilities Fixed an issue where Equipment Development would become impossible once the development recipe history exceeded a certain size
fixedBug FixesFixed an issue in the quest "Gather Emergency Supplies for the Village" where speaking to the quest giver with only part of the required delivery materials would consume those materials without progressing the quest
fixedBug FixesFixed an issue where the first Farming Job quest could not progress if a Farm had already been purchased from Nodoka and placed before accepting the quest If you've already placed a Farm, speak to Kedama Korone to advance the quest
Mallet price600100Mallet price decreased, nerf

holoVillage: Our Cozy Days changes

removedTime no longer passes during boss fights
changedReduced the strength of some endgame fish in Fishing
changedMallet price changed from 600 → 100 coins
fixedSmithing fixes Fixed an issue where the materials list could overflow the screen, making materials unselectable Fixed an issue where enhancing equipment stored in the Item Box would not grant abilities Fixed an issue where Equipment Development would become impossible once the development recipe history exceeded a certain size
fixedFixed an issue in the quest "Gather Emergency Supplies for the Village" where speaking to the quest giver with only part of the required delivery materials would consume those materials without progressing the quest

Update Notes

The following update has been released for holoVillage.

Improvements / Adjustments

  • Time no longer passes during boss fights

  • Reduced the strength of some endgame fish in Fishing

  • Mallet price changed from 600 → 100 coins

Bug Fixes

  • Smithing fixes

    • Fixed an issue where the materials list could overflow the screen, making materials unselectable

    • Fixed an issue where enhancing equipment stored in the Item Box would not grant abilities

    • Fixed an issue where Equipment Development would become impossible once the development recipe history exceeded a certain size

  • Fixed an issue in the quest"Gather Emergency Supplies for the Village"where speaking to the quest giver with only part of the required delivery materials would consume those materials without progressing the quest

  • Fixed an issue where the first Farming Job quest could not progress if a Farm had already been purchased from Nodoka and placed before accepting the quest

    • If you've already placed a Farm, speak to Kedama Korone to advance the quest

  • Renamed a Fishing quest whose title incorrectly referenced "Volcano" even though the target fish cannot be caught there; the title now reflects the correct location

  • Fixed so that the player's outfit is now correctly reflected in new villager arrival event scenes

  • Fixed an issue where Cloud Save data was not syncing correctly between devices

Interim Measures for Environment-Specific Issues

  • Save data corruption caused by application crashes and similar events

    • A simple auto-recovery feature has been implemented in this update. However, depending on the location of the corruption, some cases may still be unrecoverable; further measures will be considered.

  • Window mode / resolution settings persistently malfunctioning depending on the display in use

    • Fullscreen mode behavior was part of the underlying issue, so following the practice of many recent titles, the game has been consolidated to its default Borderless Window setting. This is a provisional measure for users who had become unable to play, and we will monitor the situation going forward.

    • The combination of ultra-wide displays and Borderless Window is now supported. When playing on aspect ratios other than 16:9, black bars will appear at the margins; this is by design.

    • To prevent crashes, the frame rate cap is now set to 120 even when VSync is off. However, because there is little practical benefit to disabling VSync in this game, we are considering making VSync always-on in a future update.

Planned Future Improvements

  • Support for play in offline environments

  • Improvements to character movement speed and action responsiveness

  • Adding additional moments outside of boss fights where time does not pass

  • Various improvements to facility placement within the village

Ongoing Bug Fixes

Bug fixes will continue to be released on an ongoing basis, including the following:

  • In some environments, button guide icons may not match the connected controller type (Xbox / PS / Switch)

  • In rare cases, starting Fishing or attempting Fast Travel at the exact moment a day ends can leave the game stuck at night, requiring a restart

  • Loading"From the Start of Day"on a day a villager joins may result in the villager not being invited

  • Some Job Abilities are not functioning as intended

  • Adjusting the strike rate of fish in endgame Fishing content

Source

Steam News / 27 April 2026

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