Full notes
Full Holopoint update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Gameplay
Development Build 5.0.0 is now live!
Change Log
Raid Mode
Raid Mode is an event system designed to give players fresh adventures during select periods of time. Some content found in each Raid remains active in Holopoint after the Raid period has ended. Marked by a unique badge, each Raid offers challenging enemies and detailed locations. Raid Mode unlocks after Wave 10, but it is recommended to reach Tier Two before attempting.
Redesigned Bow System
The Standard Bow has been redesigned to meet community suggestions | Bow draw has been increased | Bow graphics updated | Arrow nock side is now auto detected - options menu button removed • Steam Inventory Service added • Bow selection system added • Carbon Fiber Bow added • Five Fire Fury added (bow) • Forgotten Light added (bow *scoring disabled with this item) • Flaming arrows removed for select bows
Additional Changes
Sound effects updated • Lightmaps rebaked with improved detail • Mixed Reality mode fixed (untested on systems other than our own) | Mixed Reality settings file included in app folder • Holiday details added • Dev Builds with scoring disabled now say in game that scores are not recorded *Other bug fixes not listed in this change log
Future Builds
There are plans to improve Raid Mode and lower the Time Trial unlock wave. The content pushed in the Dev Build is still being updated and debugged. Please email any bugs to bugs@alzanstudios.com ------------------------------- [(I, G, T) (G, T) (G, T, T)]
Source
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