Full notes
Full HoloParade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
As those following me on X( https://twitter.com/roboqlo )may already know, I am planning a major update scheduled for spring. It will take some time, but I am planning to include the following features:
Addition of new Hololive members and mascots - Addition of new mini-games - Addition of end content - Implementation of synergy effects based on talent combinations - Modification of the Voltage Lv increasing mechanism to not be affected by instrument setup or cost, improving formation flexibility - Making it easier to deploy Hololive members from the early stages - Adding specifications that allow for switching between a low-cost version and the current high-cost version - Only the low-cost version can be selected upon acquisition - Unlocking the high-cost version (current status) upon meeting certain conditions - Implementation of a fast-forward button for parades (e.g., 1.5x speed) - Various other improvements
The above content may be subject to change. I have already reduced the frequency of updates since the New Year's event, but I will continue to focus on preparations for the major update.
Furthermore, the New Year and Christmas events that were underway have temporarily concluded, but there may be a possibility of their revival or changes to allow them to be played regardless of the period soon.
Thank you for your continued support of HoloParade!
Source
Changelog.gg summarizes and formats this update. How we read updates.
