Full notes
Full HoloBall update
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Repeated intro
Hey guys, it's been a long time since the last update. We've been hard at work on optimizing performance and adding multiplayer. The multiplayer beta is just around the corner, but in the meantime, please enjoy this new update that brings a lot of subtle improvements, big fixes and balancing tweaks. 1.9 CHANGELOG * Added: Enemy 'Charge Shot' * Added Render Scale to settings * Added "Trigger to Serve" * Added Tractor Beam (press trigger when you 'own' the ball) * Added: Arcade Mode * Added: RTS-style camera controls to Spectator Cams using game pad * Uodated: Better Performance * Updated: Switched from Daily leaderboard to Weekly * Updated: Rebalanced all game modes for smoother difficulty curve * Updated: Easy mode is now 3 points / round * Fixed: Multiple achievements not being awarded * Fixed: Serve exploit while ball is spawning or when double-hitting ball. * Fixed: TimePenalty not reset between rounds * Fixed: ScoreGui not showing after final round * Fixed: Ultimate Shutout Achievement not working * Fixed: AI stats don't reset when restarting match
What changed
- Security
Source
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