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Full notes
Full HollowCity:EscapeFromSeoul update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone. This is the developer of HollowCity: Escape from Seoul. I am excited to share the news about our very first playtest.
What changed
- Balance
- Performance
HollowCity:EscapeFromSeoul changes
PLAYTEST SCHEDULE
Start Time: June 18, 2026, at 7:00 PM (KST)
Duration: Approximately 10 days
[Goal of this Test] The top priority of this playtest is to ensure system stability and identify bug fixes ahead of our upcoming official demo release.
[Notice & Feedback Request] Please note that detailed balancing has not yet been applied to the current build. As a result, you may find many shortcomings in terms of balance, such as the shop system, weapon stats, and overall game difficulty. Your candid feedback on any discomfort or areas for improvement you experience while playing will be an immense help to development.
As HollowCity is the very first game I am introducing to the world by myself, there may still be many flaws and unpolished areas. I kindly ask for your understanding, and I eagerly look forward to your valuable feedback to help this game grow into something better.
Thank you so much.
Source
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