HomeGamesUpdatesPricingMethodology
Steam News15 June 202621d ago

1st Playtest Schedule Announcement

Hello, everyone. This is the developer of HollowCity: Escape from Seoul. I am excited to share the news about our very first playtest.

In this update1

Full notes

Full HollowCity:EscapeFromSeoul update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone. This is the developer of HollowCity: Escape from Seoul. I am excited to share the news about our very first playtest.

What changed

0 fixes0 additions3 changes0 removals
  • Balance
  • Performance
changedPLAYTEST SCHEDULEDuration: Approximately 10 days
changedPLAYTEST SCHEDULE[Goal of this Test] The top priority of this playtest is to ensure system stability and identify bug fixes ahead of our upcoming official demo release.
changedPLAYTEST SCHEDULE[Notice & Feedback Request] Please note that detailed balancing has not yet been applied to the current build. As a result, you may find many shortcomings in terms of balance, such as the shop system, weapon stats, and overall game difficulty. Your candid feedback on any discomfort or areas for improvement you experience while playing will be an immense help to development.

HollowCity:EscapeFromSeoul changes

changedDuration: Approximately 10 days
changed[Goal of this Test] The top priority of this playtest is to ensure system stability and identify bug fixes ahead of our upcoming official demo release.
changed[Notice & Feedback Request] Please note that detailed balancing has not yet been applied to the current build. As a result, you may find many shortcomings in terms of balance, such as the shop system, weapon stats, and overall game difficulty. Your candid feedback on any discomfort or areas for improvement you experience while playing will be an immense help to development.

PLAYTEST SCHEDULE

  • Start Time: June 18, 2026, at 7:00 PM (KST)

  • Duration: Approximately 10 days

[Goal of this Test] The top priority of this playtest is to ensure system stability and identify bug fixes ahead of our upcoming official demo release.

[Notice & Feedback Request] Please note that detailed balancing has not yet been applied to the current build. As a result, you may find many shortcomings in terms of balance, such as the shop system, weapon stats, and overall game difficulty. Your candid feedback on any discomfort or areas for improvement you experience while playing will be an immense help to development.

As HollowCity is the very first game I am introducing to the world by myself, there may still be many flaws and unpolished areas. I kindly ask for your understanding, and I eagerly look forward to your valuable feedback to help this game grow into something better.

Thank you so much.

Source

Steam News / 15 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.