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Steam News23 February 20264mo ago

The Hollow listen... and we're acting

We want to take a moment to openly address the use of AI-generated voices in Hollow Stories: Lockdown. The English voices currently in the game are placeholders.

Full notes

Full Hollow Stories: Lockdown update

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What changed

0 fixes0 additions4 changes0 removals
  • UI and audio
  • Performance
changedThe English voices currently in the game are placeholders. We are not native English speakers, and as a fully self-funded indie team, we did not have the budget to hire professional voice actors at this stage of development. The AI voices were used strictly as a temporary solution to make the experience more accessible and coherent for English-speaking players.
changedThanks to the incredible support of the community and everyone who believes in the potential of this project, we are already planning to replace all AI-generated voices with real voice actors in the full version of the game. Our goal is to deliver a more authentic and emotionally grounded experience.
changedWe truly believe that feedback is what shapes better games. Your support, criticism, bug reports, and suggestions are not only welcome, they are essential. We are making TITANIC efforts to fix issues, improve performance, and polish every aspect of the experience.
changedWe simply want to keep the dream alive and, over time, deliver higher-quality games without needing tools like AI for voice development in future projects.

Hollow Stories: Lockdown changes

changedThe English voices currently in the game are placeholders. We are not native English speakers, and as a fully self-funded indie team, we did not have the budget to hire professional voice actors at this stage of development. The AI voices were used strictly as a temporary solution to make the experience more accessible and coherent for English-speaking players.
changedThanks to the incredible support of the community and everyone who believes in the potential of this project, we are already planning to replace all AI-generated voices with real voice actors in the full version of the game. Our goal is to deliver a more authentic and emotionally grounded experience.
changedWe truly believe that feedback is what shapes better games. Your support, criticism, bug reports, and suggestions are not only welcome, they are essential. We are making TITANIC efforts to fix issues, improve performance, and polish every aspect of the experience.
changedWe simply want to keep the dream alive and, over time, deliver higher-quality games without needing tools like AI for voice development in future projects.

We want to take a moment to openly address the use of AI-generated voices in Hollow Stories: Lockdown.

The English voices currently in the game are placeholders. We are not native English speakers, and as a fully self-funded indie team, we did not have the budget to hire professional voice actors at this stage of development. The AI voices were used strictly as a temporary solution to make the experience more accessible and coherent for English-speaking players.

Thanks to the incredible support of the community and everyone who believes in the potential of this project, we are already planning to replace all AI-generated voices with real voice actors in the full version of the game. Our goal is to deliver a more authentic and emotionally grounded experience.

We truly believe that feedback is what shapes better games. Your support, criticism, bug reports, and suggestions are not only welcome, they are essential. We are making TITANIC efforts to fix issues, improve performance, and polish every aspect of the experience.

Every bit of support we receive doesn’t just help us as developers, it helps everyone who has contributed to keeping Hollow Stories: Lockdown alive. This project exists because of the community.

We simply want to keep the dream alive and, over time, deliver higher-quality games without needing tools like AI for voice development in future projects.

Thank you for believing in us and for being part of this journey.

— The Hollow Sense Team

Source

Steam News / 23 February 2026

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