Full notes
Full Holey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
Holey changes
Update 0.0.665 introduces two new creatures that significantly alter moment-to-moment survival. Enemy perception has also been reworked to create more deliberate stealth gameplay, alongside minor balance adjustments.
NEW FEATURES
Added a new creature with exceptional hearing sensitivity. Footsteps now matter more than ever. Careless movement can quickly reveal your position.
Added a new explosive creature that discourages passive play. If triggered, it detonates and deals high damage, forcing you to stay alert and constantly aware of your surroundings.
IMPROVEMENTS
Reworked enemy perception system: – Detection now reacts more accurately to whether you are crouching or standing. – Flashlight state (on/off) has a stronger impact on visibility and enemy awareness.
BALANCE CHANGES
Slightly increased stamina value to allow more controlled repositioning and sustained movement under pressure.
These changes are designed to increase tension and reward intentional, attentive play.
Thank you for the continued feedback and support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
