In this update5
Full notes
Full HOLE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
HOLE changes
Controls
Gamepad (XInput) support
Config
Added “Dynamic Global Illumination” (graphic)
Added “V-Sync” (graphic)
Add “Movement Deadzone” (control)
Add “Look Deadzone” (control)
Add “Response Curve”(control)
Restored “send play log”
UI
Improved pause menu layout
Improved focus transitions in stage selection UI
AI
Fixed issues with NPC stacking
Others
Added new facility “Wave Selector” in Home (Unlocked after all tasks are completed)
Source
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