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Steam News6 August 20196y ago

Hold the Fort patch 1.2.0

8/5/19 Patch 1.2.0 Notes Summary Tower damage is now disabled by default; Tweaks to difficulty in Pure TD mode Defenders, It has been a couple wild months since release and I just wanted to say thank you to the communit

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Full Hold The Fort update

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What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedSummaryTower damage is now disabled by default; Tweaks to difficulty in Pure TD mode Defenders, It has been a couple wild months since release and I just wanted to say thank you to the community and everyone who has played HTF so far. I have been loving the feedback that has been coming in so keep it coming! As a solo dev, I cannot always implement every idea that comes my way but I love hearing the ideas you all come up with. One change that is coming today is minor but I think much needed, most of the negative feedback that has been coming in has been centered around the tower damage mechanic - so I am setting it to default to OFF. You can still change this in options and in the level selection menu for an added challenge, but hopefully this does not deter new players any longer. Join the discord if you haven't yet, let me know what you think of the latest balancing changes! https://discord.gg/rnB3UDf Cheers, Monster Tooth

Hold The Fort changes

addedTower damage is now disabled by default; Tweaks to difficulty in Pure TD mode Defenders, It has been a couple wild months since release and I just wanted to say thank you to the community and everyone who has played HTF so far. I have been loving the feedback that has been coming in so keep it coming! As a solo dev, I cannot always implement every idea that comes my way but I love hearing the ideas you all come up with. One change that is coming today is minor but I think much needed, most of the negative feedback that has been coming in has been centered around the tower damage mechanic - so I am setting it to default to OFF. You can still change this in options and in the level selection menu for an added challenge, but hopefully this does not deter new players any longer. Join the discord if you haven't yet, let me know what you think of the latest balancing changes! https://discord.gg/rnB3UDf Cheers, Monster Tooth

8/5/19 Patch 1.2.0 Notes

Summary

Tower damage is now disabled by default; Tweaks to difficulty in Pure TD mode Defenders, It has been a couple wild months since release and I just wanted to say thank you to the community and everyone who has played HTF so far. I have been loving the feedback that has been coming in so keep it coming! As a solo dev, I cannot always implement every idea that comes my way but I love hearing the ideas you all come up with. One change that is coming today is minor but I think much needed, most of the negative feedback that has been coming in has been centered around the tower damage mechanic - so I am setting it to default to OFF. You can still change this in options and in the level selection menu for an added challenge, but hopefully this does not deter new players any longer. Join the discord if you haven't yet, let me know what you think of the latest balancing changes! https://discord.gg/rnB3UDf Cheers, Monster Tooth

Source

Steam News / 6 August 2019

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