Full notes
Full Hoglands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
Hoglands changes
Hi 👋 Folks, we have another update for you!
We have reworked the combat system. Now melee units attack enemies themselves when leaving the group, rather than waiting for orders from the player.
The flamethrower has been redesigned. It now has a limited amount of fuel and must be recharged during battle using fuel capsules.
Capsules with fuel can be bought in the workshop.
Now, at night, graves will appear in the cemetery, from which zombies will periodically climb out.
They can be destroyed with the help of villagers or a flamethrower
The crossbowman now takes longer to aim, but shoots more accurately.
We also made a lot of other small adjustments
We will be constantly updating and improving the demo.
That's all for now! If you have any questions or suggestions, you can join our Discord or Steam community!
Source
Changelog.gg summarizes and formats this update. How we read updates.
