Full notes
Full HOARD update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello dragons, We posted a new update that:
What changed
- Gameplay
- Fixes
- Workshop
Updates the Direct X redistributable and SDK target...this should alleviate problems a few of you were having from the last patch.
Includes a fix for the graphics corruption on GCN based Radeon cards (their stuff from 2012 or so). Hopefully it doesn’t break stuff on other GPUs but let us know if you have any problems.
Game files are now decrypted! What does this mean? See below...
DECRYPTED FILES: The vast majority of actual gameplay logic in HOARD runs off of Squirrel script files, which end in ".nut". Previously, these were all encrypted, I believe. Now, they should be accessible. This means that you can mess with the game tuning--even create new content in theory. I'm considering adding workshop support to facilitate this more easily. In the meantime, go nuts! I'll post some tips when I find some time. I've always been impressed by what motivated player communities have been able to create, so figured we'd give it a try here. --Stratecade
Source
Changelog.gg summarizes and formats this update. How we read updates.
