HomeGamesUpdatesPricingMethodology
Steam News21 February 20179y ago

Overshield Nerf, Ambush Fix, and other improvements!

Overshield Nerf, Ambush Fix, and other improvements!(1.00.3943) ATTENTION JUMPERS! We've been listening to your feedback and bug reports, and have even more improvements on the way.

Full notes

Full Hive Jump update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes1 removal
  • Balance
  • Fixes
  • Gameplay
  • Security
changedOvershield Nerf, Ambush Fix, and other improvements!(1.00.3943)ATTENTION JUMPERS! We've been listening to your feedback and bug reports, and have even more improvements on the way. We agree that the Overshield is too forgiving, and have adjusted the way it functions. It now has twice the health, from 50hp -> 100hp extra, but large sources of damage like spikes or explosions will now penetrate the shield and do the remaining damage to the Jumper's health. This means that spikes will now insta-kill a Jumper with an overshield, however, get a max hp+ relic or a impale resist relic in play, and a shielded player will be at about 20hp remaining if they walk into an explosive egg with an Overshield on (as an example). Let us know how this feels! Please keep the great feedback and bug reports coming on the Steam forums. Thanks for all your support, and we hope you're all having a blast!
changedVersion 1.00.3943 - Full Change ListNerf: Overshield health doubled, but full damage amounts penetrate shield.
fixedVersion 1.00.3943 - Full Change ListFix for Lurkers not triggering proximity grenades.
changedVersion 1.00.3943 - Full Change ListChat logs will now display Steam Aliases instead of Profile Names.
fixedVersion 1.00.3943 - Full Change ListFix for Hive Jump themed cursor not displaying.
removedVersion 1.00.3943 - Full Change ListRemoved a stats check that may have been slowing the game down when picking up goo.
It now has twice the health,50hp100hpIt now has twice the health, increased, buff

Hive Jump changes

changedATTENTION JUMPERS! We've been listening to your feedback and bug reports, and have even more improvements on the way. We agree that the Overshield is too forgiving, and have adjusted the way it functions. It now has twice the health, from 50hp -> 100hp extra, but large sources of damage like spikes or explosions will now penetrate the shield and do the remaining damage to the Jumper's health. This means that spikes will now insta-kill a Jumper with an overshield, however, get a max hp+ relic or a impale resist relic in play, and a shielded player will be at about 20hp remaining if they walk into an explosive egg with an Overshield on (as an example). Let us know how this feels! Please keep the great feedback and bug reports coming on the Steam forums. Thanks for all your support, and we hope you're all having a blast!
changedNerf: Overshield health doubled, but full damage amounts penetrate shield.
fixedFix for Lurkers not triggering proximity grenades.
changedChat logs will now display Steam Aliases instead of Profile Names.
fixedFix for Hive Jump themed cursor not displaying.

Overshield Nerf, Ambush Fix, and other improvements!(1.00.3943)

ATTENTION JUMPERS! We've been listening to your feedback and bug reports, and have even more improvements on the way. We agree that the Overshield is too forgiving, and have adjusted the way it functions. It now has twice the health, from 50hp -> 100hp extra, but large sources of damage like spikes or explosions will now penetrate the shield and do the remaining damage to the Jumper's health. This means that spikes will now insta-kill a Jumper with an overshield, however, get a max hp+ relic or a impale resist relic in play, and a shielded player will be at about 20hp remaining if they walk into an explosive egg with an Overshield on (as an example). Let us know how this feels! Please keep the great feedback and bug reports coming on the Steam forums. Thanks for all your support, and we hope you're all having a blast!

Version 1.00.3943 - Full Change List

  • Nerf: Overshield health doubled, but full damage amounts penetrate shield.

  • Fix for Lurkers not triggering proximity grenades.

  • Scorcher lava platforms now wait for 3 seconds before starting to submerge in the Scorcher fight.

  • Chat logs will now display Steam Aliases instead of Profile Names.

  • Fix for Hive Jump themed cursor not displaying.

  • Removed a stats check that may have been slowing the game down when picking up goo.

  • Cleaned up some DOT particle effects

  • Spreadshot semi-auto exploit with custom mousewheel rebinding should be fixed.

Give us a Steam review!

Thanks for jumping with us! A positive review on Steam will help bring more Jumpers to our growing community, and result in you having more comrades to jump into hives with!

Help grow the Hive Jump Community!

You can join our Discord community by following this link. This is the best way to make new friends, find buddies or Online Multiplayer missions, and get in touch with the developers directly! Hive Jump Discord

Sign up for e-mail updates from Graphite Lab

Want to keep up with the developers of Hive Jump? Sign up for Graphite Lab's newsletter here: Sign up! (Updates every 1-3 months)

Source

Steam News / 21 February 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.