Full notes
Full Hive Jump 2: Survivors update
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Repeated intro
Greetings Jumpers!
What changed
- Gameplay
- Fixes
- Balance
- Store
- UI and audio
Thank you from everyone at Team Hive Jump for an amazing first week of Hive Jump 2: Survivors. The team has been loving the feedback and reviews so please keep them coming. If you haven't yet please consider leaving a review it helps a ton!
The team has been hard at work squashing bugs and making various improvements. If we're missing something in these patch notes that you want us to know about, let's chat either in the Midwest Games Discord, or over on the Steam Discussions tab.
Bug Fixes
Fixed a freeze related to leveling up at the same time as destroying a Hive Spawner.
Fixed the Sprinter Jumper's primary weapon.
Fixed visual Overshield bug when upgrading while it was depleted.
Added missing details to a few relics.
Changes
Minimap blips now update faster.
The Crushers' movement speed has been buffed to make them more of a threat.
The Frozen Tundra variant now correctly spawns ice variants of smaller enemies.
Collapsed different rarities of the same relics on the relics screen in the store.
Poison Grenades now have an attack radius indicator.
Renamed a number of relics
Additions
New Jumper art for Aerial, Huntsman, and Demolition Jumpers.
New art for a number of relics
New art for different types of Hive Spawners.
Added the word "goo" next to sell prices of equipped weapons.
Added icons to the player stats panel in the store screen.
Added Jetpack related stats to the player stats panel in the store screen.
Additional UI improvements and minor bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
