Full notes
Full HIT update
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What changed
- Server
A big 'Thank You!' from everyone on the Hit team to all of you for playing our game. We have a few updates, so we'll jump right in. First, Hit is a game of deception and trust, so it's its most fun when you're playing with people you know. You'll need at least three people to get any secrets floating around, so that's the minimum required players in a lobby to start a game. Also Hit does not have dedicated servers and relies on players to create their own lobbies for others to join. We're a team of students, and this helped us to release the game completely for free. We built Hit over 12 months during graduate school, between other class work and responsibilities, through internships and graduation. Needless to say, it's our passion project, and we're honored and humbled that so many of you are playing. We are grateful for all the players and feedback we have received since launch, and we'll continue to work on the game in our spare time to make it even better for you guys. But bear with us as these updates become less frequent--we've all graduated now, and most of the team has moved on to full-time jobs at other companies. Once again, we're so glad you're playing, and look forward to continued updates, and your excellent feedback. Thank you!
Source
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