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Steam News25 September 20259mo ago

Hispania update

Feedback Increased visibility to indicate the fougue phase (extra move for a stack with a specific leader) Increased feedback for religious zeal event Changed when the iberes transformation window was shown Rules Now a

Full notes

Full Hispania update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

24 fixes2 additions6 changes0 removals
  • Balance
  • Events
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
changedFeedbackIncreased visibility to indicate the fougue phase (extra move for a stack with a specific leader)
changedFeedbackIncreased feedback for religious zeal event
changedFeedbackChanged when the iberes transformation window was shown
changedRulesFall of nation rule now removes all vassals from the overlord with that event
changedRulesChanged how the road movement is calculated
addedRulesNations can now submit at the start of the game

Feedback

  • Increased visibility to indicate the fougue phase (extra move for a stack with a specific leader)

  • Increased feedback for religious zeal event

  • Changed when the iberes transformation window was shown

Rules

  • Now a nation can submit again after a leader that cause a revolt dies

  • Fall of nation rule can be applied now inside of a combat when only the structure is alive

  • Fall of nation rule now removes all vassals from the overlord with that event

  • Now nations can submit after their transformation

  • Changed how the road movement is calculated

  • Nations can now submit at the start of the game

  • Nations can now submit in their turn

  • Ummayads castles now give region income when rule of only castles give money is in place

Data

  • Franks castles previously had wrong values, now as other nations.

Fixes

  • Growth and income in conflicted regions is not possible anymore

  • Units that needs to evacuate on a submission retreat can do it freely

  • Fixed a bug that made Massalians not to transform (they now become Greek Allies under control of Rome)

  • Fixed a blocker that made the AI not to continue the battle after a submission retreat

  • Fixed a problem that made the next nation that have to move after the Ummayads transformation not be able to do so

  • Fixed a problem that made dead units to appear in combat start

  • Fixed a problem that doesn't allow the Alans to transform

  • Fixed a bug that removed the units on offmap regions before they could leave the game in exchange of VPs when the nation had that goal

  • Fixed a bug that block the AI while in combat selection phase after a player submit to it

  • Fixed a blocker on the Wisigoth into Castillian transformation

  • Fixed a problem that blocks the game after a submission with 4 AIs

Multiplayer fixes

  • Fixed an error that blocked the Wisigoths castles multi transformation

  • Fixed multiple problems and blockers with submission ask/reply window synchronization

  • Fixed an error that prevented the removal of units that are left on the offmap regions after a movement and blocked the game

  • Disable the host option to start an AI combat after a submission, now the AI starts it automatically

  • Fixed a problem that created a desync on Wisigoths movement on turn 7 with Wisigoths as AI

  • Fixed a problem that ask to keep transforming Granadiands units when there aren't more units to transform

  • Fixed a problem that created a desync for the Ummayads when they were trying to attack neutral Wisigoths

  • Fixed a blocker that didn't let the host click on the next step button after the Roman into Hispano-Roman transformation

  • Fixed a problem with non host player submission check that didn't allow them to submit when the receive a submission confirm

  • Fixed a problem that created a desync after an offmap income timeline event

  • Fixed a problem that created a desync after a taxes change timeline event

  • Fixed a blocker in the Lusitanians into Badajozans multi transformation when there aren't units to transform

  • Fixed a problem that made all the units in the map disappear

Source

Steam News / 25 September 2025

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