Full notes
Full Hirogami update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
Hi folks,
A quick update today for Hirogami fixing a few smaller issues that we've seen reported. Full details on these fixes below!
We're incredibly grateful for all our players who have left us feedback since launch -please do keep it coming! We read everything and are always looking to improve things where we can!
In the meantime, if you are enjoying your time in the world of Hirogami, then please do consider leaving a review on Steam. Every single review helps!
Until next time,
Kakehashi Games
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Hirogami 1.02 - Changelog
Fixed bug where the sliding platforms at the end of Ch2-2 randomly affecting jump
Enemy spawner placement improvement
Treasure chest placement improvement in Ch2-2
Fixed ceiling geometry in Ch7-1 to prevent player getting stuck
Optimization of the climbable vines system
Optimization of the treasure chest Ch9-1 to fix bug with "get all treasure chest" level objective completion
General camera transition improvement
General traversal improvement
Source
Changelog.gg summarizes and formats this update. How we read updates.
