Full notes
Full Hired Ops update
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What changed
- Performance
- Fixes
- Events
- Maps
- Gameplay
Hired Ops changes
Mercenaries!
We have installed a client update containing a number of fixes.
Fixes:
Fixed server errors that lead to game crashes;
Fixed bugs causing match progress to stop in Tactical Conquest mode;
Fixed cases where corporation contracts didn’t reset on daily resets;
Fixed a bug that allowed you to receive a reward from the clan supply several times. Players who used this loophole will receive penalties;
Fied the inability for clan players to enter the game in case of disruption of the logic of clan contracts. Players affected by this bug have been compensated;
K/D in clan statistics now displays correctly;
Fixed incorrect clan member roles when removing roles;
Fixed an error when accruing experience for an operative;
Fixed an error when connecting to training and a match at the same time.
Changes:
The number of points required to win the Tactical Conquest mode on the Park map has been adjusted to 400;
Changed the location of spawn points on the Park map for DM modes;
Changed the animation of chambering for the Xceed rifle.
AI:
Added reaction to flash and stun grenades;
Fixed a bug due to which smoke grenades were not assessed properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
