Full notes
Full Hired 2 Die update
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What changed
- Fixes
- Gameplay
- UI and audio
- Performance
Hired 2 Die changes
Bug Fixes:
Fixed desync in players positions after receiving the "Inverted Position" modifier
Fixed heavy stutter that agravated the more modifiers player received
Modifiers that teleport the player won't do that while in preparation phase
The player's head size won't reset after grabbing the cargo cart, while with modifiers that change head size
Fixed "reviving" text font and position for the "Undead" modifier
Fixed minimap doors for the barn
Removed the sky from jumpscares
Translated "Reviving" and "Spectator Mode" texts
Balancing:
Various balancing adjustments for modifiers
Adjustments in task amount for Solo and Duo plays
Added hidden items spread all throughout the farm
Some unfair barn key spawn positions have been removed
Miscellaneous:
Added new sound effects while traversing the wheat field
Huge CPU performance boost with more players on the room
Source
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