HomeGamesUpdatesPricingMethodology
Steam News23 October 20258mo ago

🔧 Hotfix for Yesterday’s Update 0.9.8.1

🔧 Hotfix for Yesterday’s Update A small patch addressing keybinding and UI issues: Interaction & Equip keys now display correctly when using custom bindings — the system was reading them properly but showing default ke

In this update1

Full notes

Full Hiraeth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Compatibility
changedA small patch addressing keybinding and UI issues:Interaction & Equip keys now display correctly when using custom bindings — the system was reading them properly but showing default keys.
changedA small patch addressing keybinding and UI issues:Lockpicking now respects player-assigned keys for rotation, including arrow keys (previously intercepted by the engine’s UI navigation). Fixed duplicate widget instances that could completely block interaction. For now, exiting is only possible via the Exit button — Escape key support is coming soon, with proper custom binding handling.
changedA small patch addressing keybinding and UI issues:Custom key support is nearly complete! Wider testing is underway, and controller support is on the horizon.
changedA small patch addressing keybinding and UI issues:Additional fixes are in progress.
changedA small patch addressing keybinding and UI issues:Thanks for your feedback and patience — more improvements coming soon!

Hiraeth changes

changedInteraction & Equip keys now display correctly when using custom bindings — the system was reading them properly but showing default keys.
changedLockpicking now respects player-assigned keys for rotation, including arrow keys (previously intercepted by the engine’s UI navigation). Fixed duplicate widget instances that could completely block interaction. For now, exiting is only possible via the Exit button — Escape key support is coming soon, with proper custom binding handling.
changedCustom key support is nearly complete! Wider testing is underway, and controller support is on the horizon.
changedAdditional fixes are in progress.
changedThanks for your feedback and patience — more improvements coming soon!

🔧 Hotfix for Yesterday’s Update

A small patch addressing keybinding and UI issues:

  • Interaction & Equip keys now display correctly when using custom bindings — the system was reading them properly but showing default keys.

  • Lockpicking now respects player-assigned keys for rotation, including arrow keys (previously intercepted by the engine’s UI navigation).

    • Fixed duplicate widget instances that could completely block interaction.

    • For now, exiting is only possible via the Exit button — Escape key support is coming soon, with proper custom binding handling.

  • Custom key support is nearly complete! Wider testing is underway, and controller support is on the horizon.

  • Additional fixes are in progress.

Thanks for your feedback and patience — more improvements coming soon!

Source

Steam News / 23 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.