Full notes
Full Hipster Cafe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The latest version of the demo has just gone live. This build focuses on fixing bugs, and updates the starting tutorials with the changes that have been made to the gameplay over the last few months. This type of update maybe a bit less sexy, but it's important to make sure as many people have a good experience as possible.
The tutorials now let you know that you can play/pause the game, as well as how to queue up research and rotate food.
The autodetected graphics settings should be a bit improved on some displays.
You can now open the settings menu during a tutorial without the interface drawing oddly.
The tutorial text area should now resize to fit the text, preventing some bugs where it was overlaying onto buttons.
Running tutorials more than once should be more stable.
There should be fewer glitches with the hipsters after they have received their food.
Many other small bug fixes.
Big thanks to everyone who has been reporting bugs and sending feedback! You're awesome!
Source
Changelog.gg summarizes and formats this update. How we read updates.
