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Steam News27 December 20256mo ago

Demo Update – Small Improvements

Demo Update – UI & QoL Improvements Refined the core gameplay loop: Pet states (Cleanliness, Hunger, and Mood) now interact more clearly with furniture, interactions, and events, ensuring that every care decision consis

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Full HiPet! update

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What changed

1 fix0 additions5 changes0 removals
  • UI and audio
changedDemo Update – UI & QoL ImprovementsRefined the core gameplay loop : Pet states (Cleanliness, Hunger, and Mood) now interact more clearly with furniture, interactions, and events, ensuring that every care decision consistently translates into meaningful rewards and progression.
changedDemo Update – UI & QoL ImprovementsImproved progression and reward feedback : Stats such as Mood and Clean now directly affect production efficiency and reward multipliers, with clearer numbers and more immediate feedback.
changedDemo Update – UI & QoL ImprovementsPets will now automatically use furniture and gain rewards, reducing repetitive manual actions.
changedDemo Update – UI & QoL ImprovementsImproved travel and event logic for a smoother overall flow.
changedDemo Update – UI & QoL ImprovementsExtensive UI / UX polish across shops, inventory, crafting, and menus.
fixedDemo Update – UI & QoL ImprovementsFixed a large number of bugs, text issues, and localization problems .

HiPet! changes

changedRefined the core gameplay loop : Pet states (Cleanliness, Hunger, and Mood) now interact more clearly with furniture, interactions, and events, ensuring that every care decision consistently translates into meaningful rewards and progression.
changedImproved progression and reward feedback : Stats such as Mood and Clean now directly affect production efficiency and reward multipliers, with clearer numbers and more immediate feedback.
changedPets will now automatically use furniture and gain rewards, reducing repetitive manual actions.
changedImproved travel and event logic for a smoother overall flow.
changedExtensive UI / UX polish across shops, inventory, crafting, and menus.

Demo Update – UI & QoL Improvements

  • Refined the core gameplay loop: Pet states (Cleanliness, Hunger, and Mood) now interact more clearly with furniture, interactions, and events, ensuring that every care decision consistently translates into meaningful rewards and progression.

  • Improved progression and reward feedback: Stats such as Mood and Clean now directly affect production efficiency and reward multipliers, with clearer numbers and more immediate feedback.

  • Pets will now automatically use furniture and gain rewards, reducing repetitive manual actions.

  • Improved travel and event logic for a smoother overall flow.

  • Extensive UI / UX polish across shops, inventory, crafting, and menus.

  • Fixed a large number of bugs, text issues, and localization problems.

Source

Steam News / 27 December 2025

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