Full notes
Full Hillshade Farm update
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What changed
- Fixes
- UI and audio
Hi everybody! We got some exciting news for this update as well as some important fixes and improvement like usual.
List of changes for this patch:
Save System Updated
With the help of the creator of the save system Hillshade Farm is using, some mismatches were found inside the save files provided from one of the players. This could most likely cause all kinds of issues like ones reported.
The game is now using the latest configured version of this Save System, which should eliminate the issues we had. With such a complex game, and so many variables to save, edge cases can happen. This version of the save system should eliminate these edge cases.
The Save System was tested again in all scenarios, and all works as it should.
So please, if anyone experiences ANY issues regarding saves, please report it :)
Fixes & Improvements
Cow milking blocked due to sleep phase fixed.
Cows stay awake until 9PM instead of 7PM.
Extra Puppy spawning at the farm in last update fixed.
Chicken SFX volume lowered.
Seed Stand giving 6X Cabbages fixed.
Wall Styles resetting fixed. (progress not lost)
Furnace craft queue SFX silenced when player away from Furnace.
Underwater Ambient SFX at Farm Lake + Sound overlap fixed.
Water on landscape near Farm Lake fixed.
That is all for this update, I truly hope the Save related issues are gone from now on, and thank you all so much for your patience regarding this and time to report it!
See you all later with another update :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
