Full notes
Full Hillshade Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Main patch for today is here! Hopefully taking care of Quests resetting and bringing some fixes and improvements.
List of changes for this patch:
Quest System progress reset disabled
Another shot at the Quests resetting for some players still, I disabled an entire part of the system that is in charge of resetting quests, and verified there is no other way to reset Quest progress in the game besides starting a New Game or deleting your save slots.
Regarding the Demo, it will be updated again this month, ensuring it is completely separate from the full game to avoid save files overlapping.
If anyone experiences this again, I can only recommend reinstalling the game and starting with a new save slot.
And once again, my apologies to everyone who lost their quest progress!
Fixes & Improvements
Improved fence placement to allow for "connecting" the fences together, rather than strict overlap checks.
Added Tractor input indicators
Improved usage of Tractor attachments
Added some sound effects for the attachments
Increased max stacks for all seeds, saplings, and honey.
The next patch will focus on the rest of reports, QoL improvements and player suggestions. Once every report is taken care of and the game is running as expected, we are going full speed with the remaining content and polish!
See you all later if I manage to get another patch tonight :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
