HomeGamesUpdatesMethodology
Steam News1 June 202622d ago

Early Access Patch v.0.1.2.8.0

Hi everyone! Finally done with the patch for today, bringing some important QoL improvements and fixing reported issues.

Full notes

Full Hillshade Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions6 changes0 removals
  • Store
  • Fixes
  • Gameplay
changedQoL ImprovementsAdditional crafting benches available for purchase at the Farmers Store; Furnace, Oven and Workbench.
changedQoL ImprovementsCreated a Return Items system for destruction of following buildings: Cattle Barn, Sheepfold, Chicken Coop, Greenhouse, Water Tower, Dry Shed. Once any of these are destroyed, the building items required will spawn in front of you. This will be applied for each object in game.
changedBug FixesAdjusted auto collect system to leave rest of the items if inventory full.
fixedBug FixesSheepfold auto feeder fixed and adjusted.
fixedBug FixesSheepfold not registering animal tags fixed.
fixedBug FixesSheepfold Menu Management wrong image when Auto Feeder is installed fixed.

Hi everyone! Finally done with the patch for today, bringing some important QoL improvements and fixing reported issues.

List of changes for this patch:

QoL Improvements

  • Additional crafting benches now movable anywhere; Furnace, Oven and Workbench.

  • Additional crafting benches available for purchase at the Farmers Store; Furnace, Oven and Workbench.

  • Created a Return Items system for destruction of following buildings: Cattle Barn, Sheepfold, Chicken Coop, Greenhouse, Water Tower, Dry Shed. Once any of these are destroyed, the building items required will spawn in front of you. This will be applied for each object in game.

Bug Fixes

  • Adjusted auto collect system to leave rest of the items if inventory full.

  • Sheepfold auto feeder fixed and adjusted.

  • Sheepfold not registering animal tags fixed.

  • Sheepfold Menu Management wrong image when Auto Feeder is installed fixed.

  • Sheepfold food notification adjusted.

  • Reduced Animal roam area to avoid wandering off.

  • Adjusted Calf to grow into a Cow after 14 days.

Reports that could not be confirmed

I have to mention these reported issues, as I could not reproduce them in the current version of the game, and have verified they do not happen in current version;

  • Sprinkles not affecting seedlings

  • Stuck Autofeeder icons in sheepfold menu

  • Cows not showing up on the farm after purchase

  • Furnace not working or runs only once

From my personal testing of these issues, I did not manage to reproduce it, so please if anyone experiences anything mentioned or not, report it so that it can be fixed :)

The next patch will include stump removal, seed stand on the farm, and rest of the reports fixed! Thanks again for playing and sharing feedback :)

Source

Steam News / 1 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.