In this update3
Full notes
Full Hillshade Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
Hillshade Farm changes
Last patch for today, bringing some big improvements!
Trying to focus on the big ones like quests still resetting for some players and game crashes, as well as smaller gameplay fixes and improvements.
List of changes for this patch:
Performance and stability
Adjusted some rendering settings resulting in better performance and hopefully less crashes on start-up or during gameplay.
Bug Fixes
Adjusted loading code for the Quest system again, as I have still not experienced this issue happening unfortunately it is difficult to fix. Please let me know if it happens again, I will continue to make additional changes in the next patch!
Sprinklers interactions again configured and improved, as well as water consumption adjustments and indicator improvements.
Masonry Oven crafting queue improvements and animation fixes.
All puppy/dog owners will have their pet spawned at the Dog House on each load of the game to prevent losing your buddy.
QoL improvements
Woodsaw crafting table is now movable, as well as purchasable at the Farmers Store, allowing for multiple crafting locations anywhere on the farm!
This will be applied for all crafting benches in the next patch.
I think that's it for this one. See you all in the next patch hopefully taking the last big issues out of the picture!
Thanks again for playing and sharing your feedback! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
