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Steam News1 June 20262mo ago

Early Access Patch v.0.1.2.7.6

Last patch for today, bringing some big improvements! Trying to focus on the big ones like quests still resetting for some players and game crashes, as well as smaller gameplay fixes and improvements.

In this update3

Full notes

Full Hillshade Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Gameplay
  • Performance
  • Store
changedLast patch for today, bringing some big improvements!
changedTrying to focus on the big ones like quests still resetting for some players and game crashes, as well as smaller gameplay fixes and improvements.
changedPerformance and stabilityAdjusted some rendering settings resulting in better performance and hopefully less crashes on start-up or during gameplay.
changedBug FixesAdjusted loading code for the Quest system again, as I have still not experienced this issue happening unfortunately it is difficult to fix. Please let me know if it happens again, I will continue to make additional changes in the next patch!
changedBug FixesSprinklers interactions again configured and improved, as well as water consumption adjustments and indicator improvements.
changedBug FixesMasonry Oven crafting queue improvements and animation fixes.

Hillshade Farm changes

changedLast patch for today, bringing some big improvements!
changedTrying to focus on the big ones like quests still resetting for some players and game crashes, as well as smaller gameplay fixes and improvements.
changedAdjusted some rendering settings resulting in better performance and hopefully less crashes on start-up or during gameplay.
changedAdjusted loading code for the Quest system again, as I have still not experienced this issue happening unfortunately it is difficult to fix. Please let me know if it happens again, I will continue to make additional changes in the next patch!
changedSprinklers interactions again configured and improved, as well as water consumption adjustments and indicator improvements.

Last patch for today, bringing some big improvements!

Trying to focus on the big ones like quests still resetting for some players and game crashes, as well as smaller gameplay fixes and improvements.

List of changes for this patch:

Performance and stability

Adjusted some rendering settings resulting in better performance and hopefully less crashes on start-up or during gameplay.

Bug Fixes

  • Adjusted loading code for the Quest system again, as I have still not experienced this issue happening unfortunately it is difficult to fix. Please let me know if it happens again, I will continue to make additional changes in the next patch!

  • Sprinklers interactions again configured and improved, as well as water consumption adjustments and indicator improvements.

  • Masonry Oven crafting queue improvements and animation fixes.

  • All puppy/dog owners will have their pet spawned at the Dog House on each load of the game to prevent losing your buddy.

QoL improvements

Woodsaw crafting table is now movable, as well as purchasable at the Farmers Store, allowing for multiple crafting locations anywhere on the farm!

This will be applied for all crafting benches in the next patch.

I think that's it for this one. See you all in the next patch hopefully taking the last big issues out of the picture!

Thanks again for playing and sharing your feedback! :)

Source

Steam News / 1 June 2026

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