Full notes
Full Hillshade Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
- Workshop
- Maps
Hi everyone! Today's patch took a while, as we tackled some issues and important improvements. List of changes for this patch:
Big QoL improvements
Added crafting queue for the following crafting areas:
Woodsaw Table
Furnace
Masonry Oven
Pick Up all items
Added a Pick-up All system for ALL in-world items: When you have a lot of items to pick up, now you can simply hold (E) for 1 second to pull all items toward player and in your inventory.
There is a pull items animation as well as a circular bar on-screen indicator.
Increased max stack to 64 for following items: Copper Ore, Iron Ore, Stone.
Changed Iron and Copper icons for easier separation
Bug Fixes
Sprinkler fully fixed and functional. Activate and Deactivate system as well as Interaction system works perfectly now.
Adjusted some of the trees that would not fall, however will completely configure this system in next patch.
Hammer un-equip bug fixed.
Pickaxe causing character to run in place fixed.
Greenhouse size increased slightly to prevent getting stuck at entrance.
Grape and Blueberries collision reacting to player camera fixed.
Changed all in-game vehicles across the map to more fitting and better performing models.
The next patch will cover tree chopping issues, and many other QoL improvements! See you all later :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
