Full notes
Full Hillshade Farm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Fixes
- Maps
Last patch for today is taking care of many reported issues and player suggestions from the community discussions. List of changes for this patch:
QoL Improvements:
Items purchased while inventory full will now be forwarded to the Delivery Box on the farm located near the Mailbox.
Destroy objects failsafe: Now there is a counter that must reach 3/3 to destroy a building/object.
Pickup truck increased breaking power.
Added AM/PM for in-game time HUD.
Bug Fixes & Improvements
Hemp not selling/buying fixed
Water tower interaction input updated
Power Generator gas consumption reduced
Plant Booster purchase process simplified
Sitting on Bench while attempting to buy seeds fixed
Planting Menu defaulting to 1st page on reopen fixed
A lot of item stacks increased to 256-512
Player Inventory size increased by 12 slots
XP & Money change notification indicator adjusted
Voices slider in the Menu now works on all in-game voice lines
Craftable Fence Gates polished and improved
Rooster sound effect on wake up volume lowered
Quest regarding fence placement not updating fixed
Some destroyed rocks on the farm not saving fixed
Horse by NPC sell stands broken animation fixed
Grape plant not showing growth information fixed
Waterfall water on landscape fixed
Farm House wooden chests not saving fixed
Beehive Garden build blueprint fixed
Day Overview menu showing wrong information fixed
Some trees difficult to chop fixed (might still be some)
Clipping into some rocks around the map fixed
I am officially a digital Bug Exterminator at this point. See you all tomorrow with a new patch, and thanks for all the reports! It is as valuable as fixing them :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
