Hey everyone! The first major update will add a new quests system with conquest protection and a lot of balance changes: Quests: Complete different challenges during conquest to gain loss protection.
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Full Hillforts update
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Repeated intro
Hey everyone!
What changed
0 fixes2 additions0 changes0 removals
Balance
addedThe first major update will add a new quests system with conquest protection and a lot of balance changes:
addedv1.1.0 - Add quests and conquest protection - Cap enemy health scaling at +20 on conquest 15+ - Rework siege guaranteed town attack to also have a chance to hit units - Change heavy catapult: attack 4 +2 vs town -> 6 - Change heavy trebuchet: attack 6 +3 vs town -> 8, melee armor 1 -> 0 - Nerf other T2 siege upgrades: melee armor 1 -> 0 - Buff ranger: attack 3 -> 4 - Buff royal guard: health 12, attack 3 -> health 14, attack 4 - Buff heavy camel: range 5, attack +4 vs mounted -> range 6, attack +5 vs mounted - Buff teutonic knight: health 15 -> 17 - Buff bandages: heal 1 -> 2 - Buff turks: now also have -2 gold discount on T3 units and technologies - Buff persians: health +10 -> +20 - Buff italians: age up discount 4 -> 5 - Buff spanish: upgraded units chance 10% +10% per reroll -> 10% +15% per reroll - Buff malians: now also get 1 gold income per enemy age - Improve enemy behavior in different scenarios
attack 6 +3 vs town -> 8, melee armor1→0↓attack 6 +3 vs town -> 8, melee armor decreased, nerfmelee armor1→0↓melee armor decreased, nerfattack3→4↑attack increased, buffhealth15→17↑health increased, buff
Hillforts changes
addedThe first major update will add a new quests system with conquest protection and a lot of balance changes:
addedv1.1.0 - Add quests and conquest protection - Cap enemy health scaling at +20 on conquest 15+ - Rework siege guaranteed town attack to also have a chance to hit units - Change heavy catapult: attack 4 +2 vs town -> 6 - Change heavy trebuchet: attack 6 +3 vs town -> 8, melee armor 1 -> 0 - Nerf other T2 siege upgrades: melee armor 1 -> 0 - Buff ranger: attack 3 -> 4 - Buff royal guard: health 12, attack 3 -> health 14, attack 4 - Buff heavy camel: range 5, attack +4 vs mounted -> range 6, attack +5 vs mounted - Buff teutonic knight: health 15 -> 17 - Buff bandages: heal 1 -> 2 - Buff turks: now also have -2 gold discount on T3 units and technologies - Buff persians: health +10 -> +20 - Buff italians: age up discount 4 -> 5 - Buff spanish: upgraded units chance 10% +10% per reroll -> 10% +15% per reroll - Buff malians: now also get 1 gold income per enemy age - Improve enemy behavior in different scenarios
The first major update will add a new quests system with conquest protection and a lot of balance changes:
Quests: Complete different challenges during conquest to gain loss protection.
Siege targeting rework: Now, siege with the "will attack town" perk can also hit units in range, so the town attack is not guaranteed.
v1.1.0 - Add quests and conquest protection - Cap enemy health scaling at +20 on conquest 15+ - Rework siege guaranteed town attack to also have a chance to hit units - Change heavy catapult: attack 4 +2 vs town -> 6 - Change heavy trebuchet: attack 6 +3 vs town -> 8, melee armor 1 -> 0 - Nerf other T2 siege upgrades: melee armor 1 -> 0 - Buff ranger: attack 3 -> 4 - Buff royal guard: health 12, attack 3 -> health 14, attack 4 - Buff heavy camel: range 5, attack +4 vs mounted -> range 6, attack +5 vs mounted - Buff teutonic knight: health 15 -> 17 - Buff bandages: heal 1 -> 2 - Buff turks: now also have -2 gold discount on T3 units and technologies - Buff persians: health +10 -> +20 - Buff italians: age up discount 4 -> 5 - Buff spanish: upgraded units chance 10% +10% per reroll -> 10% +15% per reroll - Buff malians: now also get 1 gold income per enemy age - Improve enemy behavior in different scenarios