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Steam News25 July 20187y ago

Build 12 release

(X) 1) fix spawn location issues by using raycast (X) 2) car is trying to spin at arcade at start (X) 3) ugrade ground generation (X) - smooth grownd made of squares (X) - texturing with several textures (X) - another t

Full notes

Full Highway Junkie update

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What changed

0 fixes0 additions0 changes1 removal
  • Performance
removed(X) 1) fix spawn location issues by using raycast (X) 2) car is trying to spin at arcade at start (X) 3) ugrade ground generation (X) - smooth grownd made of squares (X) - texturing with several textures (X) - another texture for road side (X) - small curbs on ground (X) 4) remove traffic cars jittering after crash (X) 5) remove traffic cars jittering while location shift (X) 6) fix lang button at settings (X) 7) fix multiply collision issues - filtering at controller (X) 8) fix situation, when you wait for a liitle and traffic cars start to go from front to begining of track (X) 9) detailed bushes at road side (X) 10) changed collision between players car and traffic cars Currently at game start you would not see any ground. Ground needs time to load :) This actually means that game finally needs loading screens.

Highway Junkie changes

removed(X) 1) fix spawn location issues by using raycast (X) 2) car is trying to spin at arcade at start (X) 3) ugrade ground generation (X) - smooth grownd made of squares (X) - texturing with several textures (X) - another texture for road side (X) - small curbs on ground (X) 4) remove traffic cars jittering after crash (X) 5) remove traffic cars jittering while location shift (X) 6) fix lang button at settings (X) 7) fix multiply collision issues - filtering at controller (X) 8) fix situation, when you wait for a liitle and traffic cars start to go from front to begining of track (X) 9) detailed bushes at road side (X) 10) changed collision between players car and traffic cars Currently at game start you would not see any ground. Ground needs time to load :) This actually means that game finally needs loading screens.

(X) 1) fix spawn location issues by using raycast (X) 2) car is trying to spin at arcade at start (X) 3) ugrade ground generation (X) - smooth grownd made of squares (X) - texturing with several textures (X) - another texture for road side (X) - small curbs on ground (X) 4) remove traffic cars jittering after crash (X) 5) remove traffic cars jittering while location shift (X) 6) fix lang button at settings (X) 7) fix multiply collision issues - filtering at controller (X) 8) fix situation, when you wait for a liitle and traffic cars start to go from front to begining of track (X) 9) detailed bushes at road side (X) 10) changed collision between players car and traffic cars Currently at game start you would not see any ground. Ground needs time to load :) This actually means that game finally needs loading screens.

Source

Steam News / 25 July 2018

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