Full notes
Full Highrise Mogul update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Highrise Mogul changes
Highrise Mogul v1.012 patch notes:
Thank you to everyone who bought the game! Or everyone watching let's plays! Or just taking reading up on the game! Seeing all the interest in Highrise Mogul has been very exciting!
The game will continue to be updated with bug fixes and new content. Today I'm releasing the first patch (Highrise Mogul v1.012). This patch includes some low hanging fruit bug fixes, quality of life improvements and 3 new detail items that you can place in your Highrise!
Patch notes (v1.012):
Fire spread rate reduced
First fire chance lowered (fires should now appear later in the game)
Littering rate slightly reduced
Fixed bug where room walls went missing if they were previously connected to outside walls
Fixed door pathfind bug
Pop up text display money spent/gained improved
Fixed bug in PR Campaign starting times, now displayed correctly
Added tooltips for staff
Fixed bug in promote innovation policy
Fixed bug in gated community policy GUI
Fixed issue with clicking on rooms after save/load
New detail item: ATM
New detail item: Newspaper stand
New detail item: USB charging station
Again a huge thank you to everyone who has been reporting bugs and playing the game! Not all known bugs were addressed with this patch but I'm hoping to get to the rest of them soon as well!
Thanks again! -Olli
Source
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