Repeated intro
What changed
3 fixes3 additions2 changes0 removals
- Balance
- Gameplay
- Performance
addedWe hope your cities grow and your citizens are happy. Cause today we want to give you even more options for your economy. We’ve been working on some new product chains recently which also come with new buildings. The new distillery and the Corn Farm are just two of the new buildings you will be able to discover.
changedWe also thought a bit about those new lines, especially with balancing in mind. The distillery enables you to produce spirit early on in the game. It is now needed for the level 1 and 2 citizens. And it also enables you to get some much needed cash early in the game. The new E-Bikes however are needed for the Level 3 and 4 inhabitants. But keep in mind that these also need Electric Motors so they are quite hard to produce. At 4 and 5 your citizens will now need no common clothes anymore but elegant ones which require the production of silk.
fixedBesides all that we’ve also fixed a crashbug for the electricity lines. The flickering while building zones is also gone. Next up we’ll implement the office needs!
addedChangelogNew Buildings E-Bike Manufacturer Electric motor factory Distillery Corn Farm Silk Farming
addedChangelogNew Ressources: Corn Spirit Electric Motors Electric Bicycle Silk Elegant Clothes
fixedChangelogFixed the flickering when building new zones
Highrise City changes
addedWe hope your cities grow and your citizens are happy. Cause today we want to give you even more options for your economy. We’ve been working on some new product chains recently which also come with new buildings. The new distillery and the Corn Farm are just two of the new buildings you will be able to discover.
changedWe also thought a bit about those new lines, especially with balancing in mind. The distillery enables you to produce spirit early on in the game. It is now needed for the level 1 and 2 citizens. And it also enables you to get some much needed cash early in the game. The new E-Bikes however are needed for the Level 3 and 4 inhabitants. But keep in mind that these also need Electric Motors so they are quite hard to produce. At 4 and 5 your citizens will now need no common clothes anymore but elegant ones which require the production of silk.
fixedBesides all that we’ve also fixed a crashbug for the electricity lines. The flickering while building zones is also gone. Next up we’ll implement the office needs!
addedNew Buildings E-Bike Manufacturer Electric motor factory Distillery Corn Farm Silk Farming
addedNew Ressources: Corn Spirit Electric Motors Electric Bicycle Silk Elegant Clothes
We hope your cities grow and your citizens are happy. Cause today we want to give you even more options for your economy. We’ve been working on some new product chains recently which also come with new buildings. The new distillery and the Corn Farm are just two of the new buildings you will be able to discover.
We also thought a bit about those new lines, especially with balancing in mind. The distillery enables you to produce spirit early on in the game. It is now needed for the level 1 and 2 citizens. And it also enables you to get some much needed cash early in the game. The new E-Bikes however are needed for the Level 3 and 4 inhabitants. But keep in mind that these also need Electric Motors so they are quite hard to produce. At 4 and 5 your citizens will now need no common clothes anymore but elegant ones which require the production of silk.
Besides all that we’ve also fixed a crashbug for the electricity lines. The flickering while building zones is also gone. Next up we’ll implement the office needs!
Changelog
New Buildings
E-Bike Manufacturer
Electric motor factory
Distillery
Corn Farm
Silk Farming
New Ressources:
Corn
Spirit
Electric Motors
Electric Bicycle
Silk
Elegant Clothes
Fixed the flickering when building new zones
Building streets: Help markers don’t flicker anymore
Fixed a crashbug when electricity lines got too long
Balancing of the production lines
If you have are placing a building and while rotating the building with “N” or “M” you can slow down or speed up the speed of the rotating with “Shift” or “Ctrl”