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Steam News8 February 20242y ago

A Patch and a tease!

Greetings Mayors! Welcome to the new year! We really hope you could use the holiday season with your friends and family. We ourselves took some time off. But the time has come. We’re back.

In this update1

Full notes

Full Highrise City update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Mayors!

What changed

1 fix4 additions2 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Performance
addedWelcome to the new year! We really hope you could use the holiday season with your friends and family. We ourselves took some time off. But the time has come. We’re back. And we’ve already started workinng on the future of Highrise City. In the coming weeks we’ll give you some detailed insights about what is coming next and what we have planned. We’ve been working on some interesting new features which will change the gameplay quite a bit recently and we’ll share more details soon. Although it will still take a while till we can introduce these changes, we are also currently planning out some other interesting changes. We’ll keep you posted.
addedChangelog:The cinema has a new variation for the parking spaces
changedChangelog:Status of buildings (e.g. deactivated) get now displayed correctly when loading a game or exiting the options menu
addedChangelog:Laws can now only be activated when the needed building is placed
changedChangelog:The “Construction menu position X” in the options menu saves correctly now
addedChangelog:There are new 3D Models in the decoration menu and in the building editor

Highrise City changes

addedWelcome to the new year! We really hope you could use the holiday season with your friends and family. We ourselves took some time off. But the time has come. We’re back. And we’ve already started workinng on the future of Highrise City. In the coming weeks we’ll give you some detailed insights about what is coming next and what we have planned. We’ve been working on some interesting new features which will change the gameplay quite a bit recently and we’ll share more details soon. Although it will still take a while till we can introduce these changes, we are also currently planning out some other interesting changes. We’ll keep you posted.
addedThe cinema has a new variation for the parking spaces
changedStatus of buildings (e.g. deactivated) get now displayed correctly when loading a game or exiting the options menu
addedLaws can now only be activated when the needed building is placed
changedThe “Construction menu position X” in the options menu saves correctly now

Welcome to the new year! We really hope you could use the holiday season with your friends and family. We ourselves took some time off. But the time has come. We’re back. And we’ve already started workinng on the future of Highrise City. In the coming weeks we’ll give you some detailed insights about what is coming next and what we have planned. We’ve been working on some interesting new features which will change the gameplay quite a bit recently and we’ll share more details soon. Although it will still take a while till we can introduce these changes, we are also currently planning out some other interesting changes. We’ll keep you posted.

In the meantime we used the time to implement some smaller changes. Todays patch introduces some smaller fixes and some visual upgrades for the game.

Changelog:

  • The cinema has a new variation for the parking spaces

  • Replaced all warehouse models

  • Status of buildings (e.g. deactivated) get now displayed correctly when loading a game or exiting the options menu

  • Laws can now only be activated when the needed building is placed

  • Option “Window Edge Scroll” now saves correctly

  • The “Construction menu position X” in the options menu saves correctly now

  • There are new 3D Models in the decoration menu and in the building editor

  • A crash caused by driving your own car has been fixed

Source

Steam News / 8 February 2024

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