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Steam News20 June 20233y ago

Update 20/6/2023

Level Foundry Changes: -Mesh issues fixed. -Vertical grid (y axis) snapping changed to 6 units. -You can now make multilevel bases with ramps.

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What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
fixedMesh issues fixed. -Vertical grid (y axis) snapping changed to 6 units. -You can now make multilevel bases with ramps. -A reactor core must now be at the centre of every base (used as a power supply, sabotage will be coming soon ;) -Mouse sensitivity fixed. -Simple base collision models have been made to avoid getting stuck in things. This will have more updates later to fix clipping. -A button to add to planet map was added so you can access your levels from the main menu.
changedGame-play Improvements:
addedPlayer health system rework (mostly internal coding stuff so new content can be expanded on later). -Opening cut scene can be skipped. -Minor big fixes that we can't remember. -Visuals slightly updated.

Level Foundry Changes:

-Mesh issues fixed. -Vertical grid (y axis) snapping changed to 6 units. -You can now make multilevel bases with ramps. -A reactor core must now be at the centre of every base (used as a power supply, sabotage will be coming soon ;) -Mouse sensitivity fixed. -Simple base collision models have been made to avoid getting stuck in things. This will have more updates later to fix clipping. -A button to add to planet map was added so you can access your levels from the main menu.

Game-play Improvements:

-Player health system rework (mostly internal coding stuff so new content can be expanded on later). -Opening cut scene can be skipped. -Minor big fixes that we can't remember. -Visuals slightly updated.

Feedback in discussions or discord would be good. Thanks for playing!

-QadarCG & ilikefrogs101

Source

Steam News / 20 June 2023

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