Full notes
Full HIGHBLAST update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Commander!
What changed
- Workshop
- UI and audio
- Gameplay
A lot has been happening recently! There are bunch of annoying bugs that have been flushed out and we've been smoothing out code for workshop support and new update material in the future. We have a lot of plans for story and combat and upcoming features!
Recent additions to the game include:
-New Robot type enemy -New railgun Weapon. (Right click to charge and Left click to shoot) -Anti-drone Gun -Spaceship interior -serious lighting and FX improvements -Level editor -Setting menu -Model cleanups -Sound FX testing -Performance improvements with canvas displays. -Player no-clip fixing
Expect these things in upcoming releases for the next while:
-End game state (you won (sorta important in games (; brackets))) -Improved map sections -Player Control improvements -Ship landing animation -Drone Communications Dish -Drone weapons -Weapon scale correction -More SFX -Death variation -Code cleaning -Whatever we can do
This is just a fun little project but we're trying to make it as quality as we can, news will be updated on a semi-regular basis.
Plz enjoy- -QadarCG -ilikefrogs101
Source
Changelog.gg summarizes and formats this update. How we read updates.
