HomeGamesUpdatesPricingMethodology
Steam News2 September 20232y ago

Patch 1.0.1

The Defend button now displays a highlight icon when there's something to defend, with the number of defendable towns displayed on it.

Full notes

Full High Strategy: Oradros update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
changedThe Defend button now displays a highlight icon when there's something to defend, with the number of defendable towns displayed on it.
changedAttackable cities now display the exact amount of the adjacency effect on attacking cost. Defending follows the same rules, but an exact value can't be displayed in general, because it depends on who's attacking.
fixedTentatively fixed a crash bug in the Population menu.

High Strategy: Oradros changes

changedThe Defend button now displays a highlight icon when there's something to defend, with the number of defendable towns displayed on it.
changedAttackable cities now display the exact amount of the adjacency effect on attacking cost. Defending follows the same rules, but an exact value can't be displayed in general, because it depends on who's attacking.
fixedTentatively fixed a crash bug in the Population menu.
  • The Defend button now displays a highlight icon when there's something to defend, with the number of defendable towns displayed on it.

  • The question mark icon in the Population menu now describes how the happiness distribution works.

  • Attackable cities now display the exact amount of the adjacency effect on attacking cost. Defending follows the same rules, but an exact value can't be displayed in general, because it depends on who's attacking.

  • Tentatively fixed a crash bug in the Population menu.

Source

Steam News / 2 September 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.