HomeGamesUpdatesPricingMethodology
Steam News1 August 201510y ago

High Strangeness Widescreen update

A widescreen update is live for High Strangeness! Here are some of the changes: Widescreen - the visible area now expands to fill the screen Weapon balancing - Player gets kickback and damage from explosive weapons Bugf

Full notes

Full High Strangeness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Balance
  • Fixes
  • UI and audio
changedWeapon balancing - Player gets kickback and damage from explosive weapons
fixedBugfix - fixed disappearing sand worm in Egypt level
addedScreen Shake - Added feedback to hits in 16 bit mode

A widescreen update is live for High Strangeness! Here are some of the changes:

Widescreen - the visible area now expands to fill the screen

Weapon balancing - Player gets kickback and damage from explosive weapons

Bugfix - fixed disappearing sand worm in Egypt level

Screen Shake - Added feedback to hits in 16 bit mode

Source

Steam News / 1 August 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.