Full notes
Full High Strangeness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition1 change0 removals
- Balance
- Fixes
- UI and audio
changedWeapon balancing - Player gets kickback and damage from explosive weapons
fixedBugfix - fixed disappearing sand worm in Egypt level
addedScreen Shake - Added feedback to hits in 16 bit mode
A widescreen update is live for High Strangeness! Here are some of the changes:
Widescreen - the visible area now expands to fill the screen
Weapon balancing - Player gets kickback and damage from explosive weapons
Bugfix - fixed disappearing sand worm in Egypt level
Screen Shake - Added feedback to hits in 16 bit mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
