Full notes
Full High Score update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Store
As promised, here is a more detailed rundown of the Christmas update coming this Wednesday. This update will introduce two new classes: Santa and Elf along with six more items to unlock.
New Classes
Santa:
The Santa class is focused on boosting stats, achieving 100% luck and precision. Santa will use present bombs to unveil temporary stat boosts, and its ultimate ability grants 100% luck and precision while in an area.
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Elf:
The Elf class revolves around crafting upgrades with scrap. It uses a little toy car that leaves behind pieces of scrap. These scraps can be used to make your weapon faster and even upgrade it to a shotgun with 30 scraps. The Elf's ultimate ability allows you to hop into the toy car, which will shoot after 30 scraps and become faster after 20.
{STEAM_CLAN_IMAGE}/45139239/ef7074acf5fbb2f54142a3b37cbdd3da494e8edf.png
New Items
This update includes six new items: two active, two consumable, and two passive items:
Active Items:
Snow Storm (Legendary) - Summons a snowstorm from the top of the map, damaging enemies as it falls.
Reindeer Pack (Epic) - Sends a pack of reindeer running left to right, damaging enemies in their path.
Consumable Items:
Hot Choco (Legendary) - Grants 100% luck and precision for a limited time after drinking.
Candle (Rare) - Lures enemies and explodes when it burns out.
Passive Items which introduces a new effect mechanic which will occur on first hit:
Mistletoe (Epic) - The first hit after cooldown will act as a kiss instead of a hit, granting 100% luck for some time.
Skates (Rare) - Provides a temporary speed boost when hit.
I almost forgot to mention that this update also brings in the first map skin which can be changed in the Video Settings.
Final Notes
As always, feel free to reach out on the Steam Discussion Board or Discord for any questions, suggestions, or bug reports. I hope this update sparks more interest! I’ll continue updating the game and aim to bring in another update like this in the future. I'll also address any issues that arise, including balancing changes if any classes feel too weak or too powerful.
Source
Changelog.gg summarizes and formats this update. How we read updates.
