Full notes
Full High Entropy: Challenges update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedChanged the symbol in the yellow 'NPC is suspicious' alert indicator from an exclamation mark to a question mark to further differentiate it from the red one used to indicate 'Enemy/Player detected'. - Fixed receiving fall damage when exiting a ladder from the bottom if it had been entered by grabbing it while falling from a big enough height.
- Changed the symbol in the yellow 'NPC is suspicious' alert indicator from an exclamation mark to a question mark to further differentiate it from the red one used to indicate 'Enemy/Player detected'. - Fixed receiving fall damage when exiting a ladder from the bottom if it had been entered by grabbing it while falling from a big enough height.
Source
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