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Steam News10 June 20179y ago

Patch - v0.10.03 is live!

Here is the list of the notable modifications that come with the version 0.10.03! IMPROVEMENTS: An icon is displayed near the inventory when the player is using the voice chat.

Full notes

Full Hide & Hold Out - H2o update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions6 changes0 removals
  • UI and audio
  • Fixes
  • Server
  • Gameplay
  • Balance
changedIMPROVEMENTS:An icon is displayed near the inventory when the player is using the voice chat.
fixedCHANGES:FIXED: The doors of the players who don't have a clan were accessible to all the "clanless" players.
fixedCHANGES:FIXED: The PVP on/off setting of the servers were only preventing the damage done to the constructions, not the damage a player can deal to another one or to a vehicle.
fixedCHANGES:FIXED: The UI were sometimes disappearing behind the environment.
fixedCHANGES:FIXED: The distance culling system can sometimes fail and a player can appear invisible for another one.
fixedCHANGES:FIXED: The corpses can still appear invisible when players are killed, the body were there and the interaction were possible, but it were not visible. (round 3)

Hide & Hold Out - H2o changes

changedAn icon is displayed near the inventory when the player is using the voice chat.
fixedFIXED: The doors of the players who don't have a clan were accessible to all the "clanless" players.
fixedFIXED: The PVP on/off setting of the servers were only preventing the damage done to the constructions, not the damage a player can deal to another one or to a vehicle.
fixedFIXED: The UI were sometimes disappearing behind the environment.
fixedFIXED: The distance culling system can sometimes fail and a player can appear invisible for another one.

Here is the list of the notable modifications that come with the version 0.10.03!

IMPROVEMENTS:

  • An icon is displayed near the inventory when the player is using the voice chat.

CHANGES:

  • FIXED: The doors of the players who don't have a clan were accessible to all the "clanless" players.

  • FIXED: The PVP on/off setting of the servers were only preventing the damage done to the constructions, not the damage a player can deal to another one or to a vehicle.

  • FIXED: The UI were sometimes disappearing behind the environment.

  • FIXED: The distance culling system can sometimes fail and a player can appear invisible for another one.

  • FIXED: The corpses can still appear invisible when players are killed, the body were there and the interaction were possible, but it were not visible. (round 3)

  • FIXED: The movement of the other members of the clan are actualized periodically when they are far away.

  • FIXEDThe informative text when trying to place a new building element were not showing.
  • FIXED: The logs in the console were appearing twice after a disconnection re-connection.

  • FIXED: The distance shown when aiming at another member of the clan were not actualized.

  • BALANCE: The harpoon is easier to craft.

  • BALANCE: The ratio between wood and metal (on land) is now 5 metal for 1 wood. (was 1/1)

  • BALANCE: Underwater the ratio between metal and sand is now 1/1. (was 1 sand for 3 metal)

  • BALANCE: The ratio between the drifting garbage and the drift wood is now 1/1. (was 1 drifting garbage for 3 drift wood)

ADDITIONAL NOTES:

The servers have to be updated as well! Remember you can follow the development and take part of it on the Trello and Debug Trello pages.

Source

Steam News / 10 June 2017

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