Full notes
Full Hidden Valley Tower Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions2 changes0 removals
- Gameplay
changedMainly tried to improve frame rate when hitting higher levels, where many more enemies spawn.
changedChanged some balancing to scale difficulty at later levels.
Hidden Valley Tower Defense changes
changedMainly tried to improve frame rate when hitting higher levels, where many more enemies spawn.
changedChanged some balancing to scale difficulty at later levels.
Mainly tried to improve frame rate when hitting higher levels, where many more enemies spawn.
Changed some balancing to scale difficulty at later levels.
Nerfed the gargoyle at earlier levels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
